Some facial expressions for Karate Man

This commit is contained in:
Braedon
2022-01-26 12:02:44 -05:00
parent ede57ccfc9
commit 80ec9a350b
10 changed files with 175 additions and 59 deletions

View File

@ -76,6 +76,7 @@ namespace RhythmHeavenMania.Games.KarateMan
GameObject pot = Instantiate(Pot);
pot.transform.parent = Pot.transform.parent;
KarateJoe.instance.SetHead(0);
Pot p = pot.GetComponent<Pot>();