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@ -362,6 +362,7 @@ namespace RhythmHeavenMania
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{
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new GameAction("start marching", delegate { CropStomp.instance.StartMarching(eventCaller.currentEntity.beat); }, 2f, false),
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new GameAction("veggies", delegate { }, 4f, true),
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new GameAction("mole", delegate { }, 2f, false),
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}),
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/*new Minigame("spaceDance", "Space Dance", "B888F8", new List<GameAction>()
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{
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