Timeline playback start clamping

This commit is contained in:
Braedon
2022-01-15 02:08:23 -05:00
parent d7a4239153
commit 799592860a
7 changed files with 55 additions and 14 deletions

View File

@ -23,6 +23,11 @@ namespace RhythmHeavenMania.Editor
[Header("Components")]
[SerializeField] private Timeline Timeline;
[Header("Toolbar")]
[SerializeField] private Button NewBTN;
[SerializeField] private Button OpenBTN;
[SerializeField] private Button SaveBTN;
public static List<TimelineEventObj> EventObjs = new List<TimelineEventObj>();
public static Editor instance { get; private set; }
@ -51,6 +56,10 @@ namespace RhythmHeavenMania.Editor
}
GridGameSelector.GetComponent<GridGameSelector>().SelectGame("Game Manager", 1);
Tooltip.instance.AddTooltip(NewBTN.gameObject, "New");
Tooltip.instance.AddTooltip(OpenBTN.gameObject, "Open");
Tooltip.instance.AddTooltip(SaveBTN.gameObject, "Save");
}
public void Update()