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fix game asset loading for real (#861)
fix copy paste not using timeline marker's time correct more uses of swung / unswung beat
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@ -167,7 +167,9 @@ namespace HeavenStudio
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SeekMusicToTime(startPos, offset);
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songPos = startPos;
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songPosBeat = GetBeatFromSongPos(time);
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songPositionInBeatsAsDouble = GetSwungBeat(songPosBeat);
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gameManager.SetCurrentEventToClosest(beat, true);
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}
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