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Initialize game with one script
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@ -49,6 +49,7 @@ namespace RhythmHeavenMania
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CreateDebugUI(out graphicsDeviceName, true); SetText(graphicsDeviceName, SystemInfo.graphicsDeviceName);
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CreateDebugUI(out fps, true);
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transform.GetChild(0).GetComponent<Canvas>().worldCamera = GameManager.instance.CursorCam;
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}
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private void Update()
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