Upgrade renderer to the universal render pipeline

This commit is contained in:
Braedon
2022-01-30 04:09:26 -05:00
parent df5a64622e
commit 7330d19ff6
17 changed files with 1051 additions and 274 deletions

View File

@ -36,6 +36,7 @@ namespace RhythmHeavenMania.Editor
[SerializeField] private Button RedoBTN;
[SerializeField] private Button MusicSelectBTN;
[SerializeField] private Button EditorSettingsBTN;
[SerializeField] private Button EditorThemeBTN;
public static List<TimelineEventObj> EventObjs = new List<TimelineEventObj>();
@ -71,6 +72,7 @@ namespace RhythmHeavenMania.Editor
Tooltip.AddTooltip(RedoBTN.gameObject, "Redo <color=#adadad>[Ctrl+Y or Ctrl+Shift+Z]</color>");
Tooltip.AddTooltip(MusicSelectBTN.gameObject, "Music Select");
Tooltip.AddTooltip(EditorSettingsBTN.gameObject, "Editor Settings <color=#adadad>[Ctrl+Shift+O]</color>");
Tooltip.AddTooltip(EditorThemeBTN.gameObject, "Editor Theme");
}
public void Update()