Upgrade renderer to the universal render pipeline

This commit is contained in:
Braedon
2022-01-30 04:09:26 -05:00
parent df5a64622e
commit 7330d19ff6
17 changed files with 1051 additions and 274 deletions

View File

@ -115,11 +115,17 @@ namespace RhythmHeavenMania.Games.KarateMan
p.hitSnd = "karateman/lightbulbHit";
break;
case 2:
outSnd = "karateman/objectOut";
if (Starpelly.Mathp.GetDecimalFromFloat(beat) == 0f)
outSnd = "karateman/objectOut";
else
outSnd = "karateman/offbeatObjectOut";
p.hitSnd = "karateman/rockHit";
break;
case 3:
outSnd = "karateman/objectOut";
if (Starpelly.Mathp.GetDecimalFromFloat(beat) == 0f)
outSnd = "karateman/objectOut";
else
outSnd = "karateman/offbeatObjectOut";
p.hitSnd = "karateman/soccerHit";
break;
case 4: