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gandw on balls has been added
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@ -11,11 +11,13 @@ namespace HeavenStudio.Games.Scripts_WorkingDough
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{
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private double startBeat = double.MinValue;
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private Path path;
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[SerializeField] private GameObject gandw;
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public void Init(double beat)
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public void Init(double beat, bool hasGandw)
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{
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startBeat = beat;
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path = WorkingDough.instance.GetPath("NPCBall");
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if (gandw != null) gandw.SetActive(hasGandw);
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Update();
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}
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