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Fixed some bugs, including one where the game refuses to load a new game. Also migrating a few games to the new Input system. (Read desc)
However the new input system has a bug where if you press with two events eligible for a press, both of them interact. I don't know whether to fix this or not.
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@ -76,6 +76,7 @@ namespace RhythmHeavenMania.Editor.Commands
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{
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EnsureEventObj(i);
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pos[i].eventObj.transform.localPosition = pos[i].previousPos;
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pos[i].eventObj.entity.beat = pos[i].eventObj.transform.localPosition.x;
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}
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}
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@ -85,6 +86,7 @@ namespace RhythmHeavenMania.Editor.Commands
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{
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EnsureEventObj(i);
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pos[i].eventObj.transform.localPosition = pos[i].lastPos_;
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pos[i].eventObj.entity.beat = pos[i].eventObj.transform.localPosition.x;
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}
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}
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