Fixed some bugs, including one where the game refuses to load a new game. Also migrating a few games to the new Input system. (Read desc)

However the new input system has a bug where if you press with two events eligible for a press, both of them interact. I don't know whether to fix this or not.
This commit is contained in:
Braedon
2022-01-23 02:01:59 -05:00
parent f53570bbae
commit 6ac919a232
16 changed files with 254 additions and 343 deletions

View File

@ -35,6 +35,8 @@ namespace RhythmHeavenMania.Games.KarateMan
startBeat = Conductor.instance.songPositionInBeats;
eligible = true;
PlayerActionInit(this.gameObject, startBeat);
}
public override void OnAce()

View File

@ -78,6 +78,8 @@ namespace RhythmHeavenMania.Games.KarateMan
// PlayerActionInit(this.gameObject, createBeat, KarateMan.instance.EligibleHits);
}*/
PlayerActionInit(this.gameObject, createBeat);
Sprite.GetComponent<SpriteRenderer>().enabled = false;
}