Unified minigame titles

This commit is contained in:
ThatZeoMan
2022-07-09 22:02:59 -05:00
parent f27d16a1a5
commit 6754a34e26
9 changed files with 9 additions and 9 deletions

View File

@ -11,7 +11,7 @@ namespace HeavenStudio.Games.Loaders
public static class CtrBearLoader
{
public static Minigame AddGame(EventCaller eventCaller) {
return new Minigame("blueBear", "Blue Bear \n<color=#eb5454>[WIP don't use]</color>", "B4E6F6", false, false, new List<GameAction>()
return new Minigame("blueBear", "Blue Bear", "B4E6F6", false, false, new List<GameAction>()
{
new GameAction("donut", delegate { BlueBear.instance.SpawnTreat(eventCaller.currentEntity.beat, false); }, 3, false),
new GameAction("cake", delegate { BlueBear.instance.SpawnTreat(eventCaller.currentEntity.beat, true); }, 4, false),