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Unified minigame titles
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@ -11,7 +11,7 @@ namespace HeavenStudio.Games.Loaders
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public static class CtrBearLoader
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{
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public static Minigame AddGame(EventCaller eventCaller) {
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return new Minigame("blueBear", "Blue Bear \n<color=#eb5454>[WIP don't use]</color>", "B4E6F6", false, false, new List<GameAction>()
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return new Minigame("blueBear", "Blue Bear", "B4E6F6", false, false, new List<GameAction>()
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{
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new GameAction("donut", delegate { BlueBear.instance.SpawnTreat(eventCaller.currentEntity.beat, false); }, 3, false),
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new GameAction("cake", delegate { BlueBear.instance.SpawnTreat(eventCaller.currentEntity.beat, true); }, 4, false),
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