mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
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Merge pull request #120 from minenice55/misc-additions-2
Misc Additions #2
This commit is contained in:
commit
61ab9da8fb
@ -1,78 +1,111 @@
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using UnityEngine;
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using UnityEngine;
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using UnityEditor;
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using UnityEditor;
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using System.Collections.Generic;
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using System.Collections.Generic;
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public class SpritesheetScaler : EditorWindow {
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Object source;
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int multiplier = 1;
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// Creates a new option in "Windows"
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[MenuItem ("Window/Scale spritesheet pivots and slices")]
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static void Init () {
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// Get existing open window or if none, make a new one:
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SpritesheetScaler window = (SpritesheetScaler)EditorWindow.GetWindow (typeof (SpritesheetScaler));
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window.Show();
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}
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void OnGUI () {
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GUILayout.BeginHorizontal ();
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GUILayout.Label ("Source texture:", EditorStyles.boldLabel);
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source = EditorGUILayout.ObjectField(source, typeof(Texture2D), false, GUILayout.Width(220));
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GUILayout.EndHorizontal ();
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GUILayout.BeginHorizontal ();
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GUILayout.Label ("Multiplier:", EditorStyles.boldLabel);
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multiplier = EditorGUILayout.IntField(multiplier, GUILayout.Width(220));
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GUILayout.EndHorizontal ();
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GUILayout.Space (25f);
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if (GUILayout.Button ("Scale pivots and slices")) {
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ScalePivotsAndSlices();
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}
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}
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void ScalePivotsAndSlices()
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{
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if (!source || (multiplier <= 0)) {
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Debug.Log("Missing one object");
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return;
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}
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if (source.GetType () != typeof(Texture2D)) {
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Debug.Log (source + "needs to be Texture2D!");
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return;
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}
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string sourcePath = AssetDatabase.GetAssetPath(source);
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TextureImporter ti1 = AssetImporter.GetAtPath(sourcePath) as TextureImporter;
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bool wasReadable = ti1.isReadable;
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ti1.isReadable = true;
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ti1.spritePixelsPerUnit *= multiplier;
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public class SpritesheetScaler : EditorWindow
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{
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List <SpriteMetaData> newData = new List <SpriteMetaData> ();
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Debug.Log ("Amount of slices found: " + ti1.spritesheet.Length);
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for (int i = 0; i < ti1.spritesheet.Length; i++) {
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SpriteMetaData d = ti1.spritesheet[i];
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d.rect = ScaleRect(d.rect, multiplier);
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d.border *= multiplier;
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newData.Add(d);
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}
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ti1.spritesheet = newData.ToArray();
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Object source;
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int multiplier = 1;
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int inflateX = 0;
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int inflateY = 0;
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ti1.isReadable = wasReadable;
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// Creates a new option in "Windows"
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[MenuItem("Window/Scale spritesheet pivots and slices")]
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AssetDatabase.ImportAsset(sourcePath, ImportAssetOptions.ForceUpdate);
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static void Init()
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}
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{
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// Get existing open window or if none, make a new one:
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SpritesheetScaler window = (SpritesheetScaler)EditorWindow.GetWindow(typeof(SpritesheetScaler));
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window.Show();
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}
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Rect ScaleRect(Rect source, int mult)
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void OnGUI()
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{
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{
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var newRect = new Rect();
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GUILayout.BeginHorizontal();
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newRect.Set(source.x * mult, source.y * mult, source.width * mult, source.height * mult);
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GUILayout.Label("Source texture:", EditorStyles.boldLabel);
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return newRect;
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source = EditorGUILayout.ObjectField(source, typeof(Texture2D), false, GUILayout.Width(220));
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}
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal();
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GUILayout.Label("Multiplier:", EditorStyles.boldLabel);
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multiplier = EditorGUILayout.IntField(multiplier, GUILayout.Width(220));
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GUILayout.EndHorizontal();
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GUILayout.Space(5f);
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GUILayout.BeginHorizontal();
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GUILayout.Label("Inflate Quads:", EditorStyles.boldLabel);
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal();
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GUILayout.Label("X", EditorStyles.label);
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inflateX = EditorGUILayout.IntField(inflateX, GUILayout.Width(220/2));
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GUILayout.Label("Y", EditorStyles.label);
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inflateY = EditorGUILayout.IntField(inflateY, GUILayout.Width(220/2));
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GUILayout.EndHorizontal();
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GUILayout.Space(25f);
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if (GUILayout.Button("Scale pivots and slices"))
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{
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ScalePivotsAndSlices();
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}
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}
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void ScalePivotsAndSlices()
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{
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if (!source || (multiplier <= 0))
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{
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Debug.Log("Missing one object");
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return;
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}
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if (source.GetType() != typeof(Texture2D))
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{
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Debug.Log(source + "needs to be Texture2D!");
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return;
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}
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string sourcePath = AssetDatabase.GetAssetPath(source);
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TextureImporter ti1 = AssetImporter.GetAtPath(sourcePath) as TextureImporter;
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bool wasReadable = ti1.isReadable;
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ti1.isReadable = true;
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ti1.spritePixelsPerUnit *= multiplier;
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List<SpriteMetaData> newData = new List<SpriteMetaData>();
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Debug.Log("Amount of slices found: " + ti1.spritesheet.Length);
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for (int i = 0; i < ti1.spritesheet.Length; i++)
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{
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SpriteMetaData d = ti1.spritesheet[i];
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Vector2 oldPivot = Rect.NormalizedToPoint(d.rect, d.pivot) * multiplier;
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d.rect = ScaleRect(d.rect, multiplier, inflateX, inflateY);
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d.border.x += d.border.x > 0 ? inflateX : 0;
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d.border.y += d.border.y > 0 ? inflateY : 0;
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d.border.z += d.border.z > 0 ? inflateX : 0;
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d.border.w += d.border.w > 0 ? inflateY : 0;
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if (inflateX > 0 || inflateY > 0)
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{
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d.alignment = (int)SpriteAlignment.Custom;
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d.pivot = Rect.PointToNormalized(d.rect, oldPivot);
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}
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d.border *= multiplier;
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newData.Add(d);
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}
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ti1.spritesheet = newData.ToArray();
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ti1.isReadable = wasReadable;
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AssetDatabase.ImportAsset(sourcePath, ImportAssetOptions.ForceUpdate);
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}
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Rect ScaleRect(Rect source, int mult, int inflateX, int inflateY)
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{
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var newRect = new Rect();
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newRect.Set((source.x - inflateX) * mult, (source.y - inflateY) * mult, (source.width + inflateX*2) * mult, (source.height + inflateY*2) * mult);
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return newRect;
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}
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}
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}
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File diff suppressed because one or more lines are too long
@ -76,7 +76,7 @@ SpriteRenderer:
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m_FlipX: 0
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m_FlipX: 0
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m_FlipY: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_DrawMode: 0
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m_Size: {x: 0.28, y: 0.28}
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m_Size: {x: 0.6, y: 0.6}
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m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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@ -235,7 +235,7 @@ SpriteRenderer:
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m_SortingLayerID: 0
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingLayer: 0
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m_SortingOrder: 1000
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m_SortingOrder: 1000
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m_Sprite: {fileID: 21300000, guid: 64a73a36aceb02c47b5aadf50e08a3ad, type: 3}
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m_Sprite: {fileID: 21300000, guid: de2ae5d798220f142b028c0f9ae29ddd, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 0.41960785}
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m_Color: {r: 1, g: 1, b: 1, a: 0.41960785}
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m_FlipX: 0
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m_FlipX: 0
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m_FlipY: 0
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m_FlipY: 0
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@ -463,7 +463,7 @@ SpriteRenderer:
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m_FlipX: 0
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m_FlipX: 0
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m_FlipY: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_DrawMode: 0
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m_Size: {x: 1.21, y: 0.47}
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m_Size: {x: 1.53, y: 0.79}
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m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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@ -857,7 +857,7 @@ SpriteRenderer:
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m_FlipX: 0
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m_FlipX: 0
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m_FlipY: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_DrawMode: 0
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m_Size: {x: 0.28, y: 0.28}
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m_Size: {x: 0.6, y: 0.6}
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m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 0
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m_WasSpriteAssigned: 0
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@ -1053,7 +1053,7 @@ SpriteRenderer:
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m_FlipX: 0
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m_FlipX: 0
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m_FlipY: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_DrawMode: 0
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m_Size: {x: 1.21, y: 0.47}
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m_Size: {x: 1.53, y: 0.79}
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m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 0
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m_WasSpriteAssigned: 0
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@ -1135,7 +1135,7 @@ SpriteRenderer:
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m_FlipX: 0
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m_FlipX: 0
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m_FlipY: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_DrawMode: 0
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m_Size: {x: 0.19, y: 0.19}
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m_Size: {x: 0.51, y: 0.51}
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m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 0
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m_WasSpriteAssigned: 0
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@ -1299,7 +1299,7 @@ SpriteRenderer:
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m_FlipX: 0
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m_FlipX: 0
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m_FlipY: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_DrawMode: 0
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m_Size: {x: 1.07, y: 0.46}
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m_Size: {x: 1.39, y: 0.78}
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m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 0
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m_WasSpriteAssigned: 0
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@ -1381,7 +1381,7 @@ SpriteRenderer:
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m_FlipX: 0
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m_FlipX: 0
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m_FlipY: 0
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m_FlipY: 0
|
||||||
m_DrawMode: 0
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m_DrawMode: 0
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||||||
m_Size: {x: 0.19, y: 0.19}
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m_Size: {x: 0.51, y: 0.51}
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||||||
m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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||||||
m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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||||||
m_WasSpriteAssigned: 0
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m_WasSpriteAssigned: 0
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|
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Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 1.2 MiB |
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Load Diff
@ -432,35 +432,35 @@ AnimationClip:
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m_Curve:
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m_Curve:
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||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: {x: 0.12, y: 1.22, z: 0}
|
value: {x: 0.1, y: 1.285, z: 0}
|
||||||
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
||||||
outSlope: {x: 0, y: 0.59999937, z: 0}
|
outSlope: {x: 0, y: 0.5250013, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.06666667
|
time: 0.06666667
|
||||||
value: {x: 0.12, y: 1.26, z: 0}
|
value: {x: 0.1, y: 1.32, z: 0}
|
||||||
inSlope: {x: -0, y: 0.59999937, z: -0}
|
inSlope: {x: -0, y: 0.5250013, z: -0}
|
||||||
outSlope: {x: 0, y: 0.9000009, z: 0}
|
outSlope: {x: 0, y: 0.59999937, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.13333334
|
time: 0.13333334
|
||||||
value: {x: 0.12, y: 1.32, z: 0}
|
value: {x: 0.1, y: 1.36, z: 0}
|
||||||
inSlope: {x: -0, y: 0.9000009, z: -0}
|
inSlope: {x: -0, y: 0.59999937, z: -0}
|
||||||
outSlope: {x: 0, y: 1.199999, z: 0}
|
outSlope: {x: 0, y: 1.5000005, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.2
|
time: 0.2
|
||||||
value: {x: 0.12, y: 1.4, z: 0}
|
value: {x: 0.1, y: 1.46, z: 0}
|
||||||
inSlope: {x: -0, y: 1.199999, z: -0}
|
inSlope: {x: -0, y: 1.5000005, z: -0}
|
||||||
outSlope: {x: 0, y: 0, z: 0}
|
outSlope: {x: 0, y: 0, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
@ -468,9 +468,9 @@ AnimationClip:
|
|||||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.33333334
|
time: 0.33333334
|
||||||
value: {x: 0.12, y: 1.4, z: 0}
|
value: {x: 0.1, y: 1.46, z: 0}
|
||||||
inSlope: {x: -0, y: -0, z: -0}
|
inSlope: {x: -0, y: -0, z: -0}
|
||||||
outSlope: {x: 0, y: 0, z: 0}
|
outSlope: {x: 0.14999996, y: -0.45000044, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
@ -486,15 +486,15 @@ AnimationClip:
|
|||||||
time: 0
|
time: 0
|
||||||
value: {x: 0, y: 0, z: 0}
|
value: {x: 0, y: 0, z: 0}
|
||||||
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
||||||
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m_StateMachine: {fileID: 4794652093112339212}
|
m_StateMachine: {fileID: 7746455235394996756}
|
||||||
m_Mask: {fileID: 0}
|
m_Mask: {fileID: 0}
|
||||||
m_Motions: []
|
m_Motions: []
|
||||||
m_Behaviours: []
|
m_Behaviours: []
|
||||||
@ -74,7 +22,7 @@ AnimatorController:
|
|||||||
m_IKPass: 0
|
m_IKPass: 0
|
||||||
m_SyncedLayerAffectsTiming: 0
|
m_SyncedLayerAffectsTiming: 0
|
||||||
m_Controller: {fileID: 9100000}
|
m_Controller: {fileID: 9100000}
|
||||||
--- !u!1107 &4794652093112339212
|
--- !u!1107 &7746455235394996756
|
||||||
AnimatorStateMachine:
|
AnimatorStateMachine:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
||||||
@ -84,11 +32,8 @@ AnimatorStateMachine:
|
|||||||
m_Name: Base Layer
|
m_Name: Base Layer
|
||||||
m_ChildStates:
|
m_ChildStates:
|
||||||
- serializedVersion: 1
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- serializedVersion: 1
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m_State: {fileID: -6697072708767678652}
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m_State: {fileID: 8020205864861736811}
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m_Position: {x: 200, y: 0, z: 0}
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m_Position: {x: 200, y: 0, z: 0}
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- serializedVersion: 1
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m_State: {fileID: -19641165761514187}
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|
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m_Position: {x: 235, y: 65, z: 0}
|
|
||||||
m_ChildStateMachines: []
|
m_ChildStateMachines: []
|
||||||
m_AnyStateTransitions: []
|
m_AnyStateTransitions: []
|
||||||
m_EntryTransitions: []
|
m_EntryTransitions: []
|
||||||
@ -98,4 +43,30 @@ AnimatorStateMachine:
|
|||||||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||||
m_DefaultState: {fileID: -19641165761514187}
|
m_DefaultState: {fileID: 8020205864861736811}
|
||||||
|
--- !u!1102 &8020205864861736811
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
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|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: teststs
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: 8ef3150a73054154e86f00c94273349b, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: f383738438c8c364a99ba374f24c2b05
|
guid: 25a71f038b410b6488f7350f85de852c
|
||||||
NativeFormatImporter:
|
NativeFormatImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
mainObjectFileID: 9100000
|
mainObjectFileID: 9100000
|
@ -378,7 +378,7 @@ namespace HeavenStudio.Games.Scripts_PajamaParty
|
|||||||
}
|
}
|
||||||
),
|
),
|
||||||
new BeatAction.Action(
|
new BeatAction.Action(
|
||||||
beat + 8f,
|
beat + (longSleep ? 4f : 8f),
|
||||||
delegate {
|
delegate {
|
||||||
canCharge = true;
|
canCharge = true;
|
||||||
canJump = true;
|
canJump = true;
|
||||||
|
@ -5,9 +5,6 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
using DG.Tweening;
|
|
||||||
using NaughtyBezierCurves;
|
|
||||||
|
|
||||||
namespace HeavenStudio.Games.Scripts_NtrSamurai
|
namespace HeavenStudio.Games.Scripts_NtrSamurai
|
||||||
{
|
{
|
||||||
public class NtrSamuraiChild : MonoBehaviour
|
public class NtrSamuraiChild : MonoBehaviour
|
||||||
|
@ -5,9 +5,6 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
using DG.Tweening;
|
|
||||||
using NaughtyBezierCurves;
|
|
||||||
|
|
||||||
namespace HeavenStudio.Games.Scripts_NtrSamurai
|
namespace HeavenStudio.Games.Scripts_NtrSamurai
|
||||||
{
|
{
|
||||||
public class NtrSamuraiObject : MonoBehaviour
|
public class NtrSamuraiObject : MonoBehaviour
|
||||||
|
@ -132,7 +132,7 @@ namespace HeavenStudio.Games.Scripts_TrickClass
|
|||||||
{
|
{
|
||||||
//just
|
//just
|
||||||
game.PlayerDodge();
|
game.PlayerDodge();
|
||||||
Jukebox.PlayOneShotGame("trickClass/player_dodge_success", volume: 0.8f, pitch: UnityEngine.Random.Range(0.95f, 1.15f));
|
Jukebox.PlayOneShotGame("trickClass/player_dodge_success", volume: 0.8f, pitch: UnityEngine.Random.Range(0.85f, 1.15f));
|
||||||
MultiSound.Play(new MultiSound.Sound[] {
|
MultiSound.Play(new MultiSound.Sound[] {
|
||||||
new MultiSound.Sound(GetDodgeSound(), startBeat + flyBeats, volume: 0.4f),
|
new MultiSound.Sound(GetDodgeSound(), startBeat + flyBeats, volume: 0.4f),
|
||||||
});
|
});
|
||||||
|
@ -96,6 +96,7 @@ namespace HeavenStudio.Games
|
|||||||
{
|
{
|
||||||
var e = tossEvents[i];
|
var e = tossEvents[i];
|
||||||
float timeToEvent = e.beat - cond.songPositionInBeats;
|
float timeToEvent = e.beat - cond.songPositionInBeats;
|
||||||
|
warnAnim.Play("NoPose", -1, 0);
|
||||||
if (timeToEvent > 0f && timeToEvent <= 1f)
|
if (timeToEvent > 0f && timeToEvent <= 1f)
|
||||||
{
|
{
|
||||||
string anim = "WarnBall";
|
string anim = "WarnBall";
|
||||||
|
Binary file not shown.
@ -1,5 +1,5 @@
|
|||||||
ManifestFileVersion: 0
|
ManifestFileVersion: 0
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CRC: 910537049
|
CRC: 3049528508
|
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AssetBundleManifest:
|
AssetBundleManifest:
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AssetBundleInfos:
|
AssetBundleInfos:
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Info_0:
|
Info_0:
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|
Binary file not shown.
@ -1,9 +1,9 @@
|
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ManifestFileVersion: 0
|
ManifestFileVersion: 0
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CRC: 425013723
|
CRC: 2012087739
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Hashes:
|
Hashes:
|
||||||
AssetFileHash:
|
AssetFileHash:
|
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serializedVersion: 2
|
serializedVersion: 2
|
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Hash: dcbd8744429187a825ae682efdf68324
|
Hash: 8b334bb89c2bd50abd515949ade25271
|
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TypeTreeHash:
|
TypeTreeHash:
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serializedVersion: 2
|
serializedVersion: 2
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Hash: 77ce82dcd01e7c9c803f77daf119d967
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Hash: 77ce82dcd01e7c9c803f77daf119d967
|
||||||
|
Binary file not shown.
@ -1,9 +1,9 @@
|
|||||||
ManifestFileVersion: 0
|
ManifestFileVersion: 0
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CRC: 3488102225
|
CRC: 2010253220
|
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Hashes:
|
Hashes:
|
||||||
AssetFileHash:
|
AssetFileHash:
|
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serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: 2247cb6467f6af3d83446b34bd34fe23
|
Hash: 3e555585e70be6acd65ba10c73ef4544
|
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TypeTreeHash:
|
TypeTreeHash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
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Hash: d5bdda7523be8cdc2ec1df479dc7821d
|
Hash: d5bdda7523be8cdc2ec1df479dc7821d
|
||||||
|
File diff suppressed because one or more lines are too long
Loading…
x
Reference in New Issue
Block a user