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Timekeeping Improvements and Small Optimizations (#544)
* make BeatActions coroutines instead of componentrs * pooled scheduled sounds implement S' entity seek * remove debug prints from last two changes * implement absolute time tracking implement DSP time resyncing * optimize GameManager * update TMPro * update IDE packages * fix dsp sync making the drift worse * fix issue with the JSL dll * relocate debug print * make scheduled pitch setter functional * any cpu
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@ -1,8 +1,8 @@
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using System;
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public static class AppInfo {
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public const string Version = "0.0.981";
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public static readonly DateTime Date = new DateTime(2023, 06, 19, 03, 38, 42, 219, DateTimeKind.Utc);
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public const string Version = "0.0.982";
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public static readonly DateTime Date = new DateTime(2023, 09, 11, 20, 44, 02, 741, DateTimeKind.Utc);
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}
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