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make mac build script put streamingassets in the right place
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@ -200,7 +200,7 @@ namespace UnityBuilderAction
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dataPath = $"_Data/";
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break;
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case BuildTarget.StandaloneOSX:
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dataPath = $".app/Contents/";
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dataPath = $".app/Contents/Resources/Data/";
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break;
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case BuildTarget.StandaloneLinux64:
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dataPath = $"_Data/";
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