Better input latency, but not finalized. (weird results on low bpm's)

This commit is contained in:
Starpelly
2021-12-24 18:41:35 -05:00
parent 2c4f7bbac7
commit 58ea8d5e4c
19 changed files with 991 additions and 194 deletions

View File

@ -6,6 +6,8 @@ namespace RhythmHeavenMania.Games
{
public class Minigame : MonoBehaviour
{
public static float earlyTime = 0.38f, perfectTime = 0.41f, lateTime = 0.535f, endTime = 1f;
public int firstEnable = 0;
public virtual void OnGameSwitch()