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Crop Stomp: Basic stomping
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@ -19,6 +19,8 @@ namespace RhythmHeavenMania.Games
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public bool isEligible; //value never used for anything
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private bool autoPlayEnabledOnStart; //value never used for anything
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public bool triggersAutoplay = true;
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public void PlayerActionInit(GameObject g, float createBeat)
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{
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state.gameObject = g;
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@ -31,7 +33,7 @@ namespace RhythmHeavenMania.Games
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{
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if (aceTimes == 0)
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{
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if ((GameManager.instance.autoplay || autoPlay) && normalizedBeat > 0.99f)
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if (triggersAutoplay && (GameManager.instance.autoplay || autoPlay) && normalizedBeat > 0.99f)
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{
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OnAce();
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if (!autoPlay)
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