Editor stuff

This commit is contained in:
Starpelly
2022-01-05 19:11:33 -05:00
parent 775fd7e580
commit 576b0d8482
458 changed files with 37611 additions and 15 deletions

View File

@ -39,6 +39,8 @@ namespace RhythmHeavenMania
[HideInInspector] public GameObject GamesHolder;
public bool playOnStart;
private void Awake()
{
instance = this;
@ -67,7 +69,7 @@ namespace RhythmHeavenMania
eventCaller.Init();
Conductor.instance.SetBpm(Beatmap.bpm);
StartCoroutine(Begin());
if (playOnStart) StartCoroutine(Begin());
// SetCurrentGame(eventCaller.GamesHolder.transform.GetComponentsInChildren<Transform>()[1].name);