Added "ooh" toggle to DJ School

This commit is contained in:
Carson Kompon
2022-03-01 14:44:55 -05:00
parent 862b3a7a30
commit 55f31b4501
2 changed files with 24 additions and 10 deletions

View File

@ -279,10 +279,14 @@ namespace RhythmHeavenMania
new Minigame("djSchool", "DJ School", "008c97", false, false, new List<GameAction>()
{
new GameAction("bop", delegate { DJSchool.instance.Bop(eventCaller.currentEntity.beat, eventCaller.currentEntity.length); }, 0.5f, true),
new GameAction("and stop ooh", delegate { DJSchool.instance.AndStop(eventCaller.currentEntity.beat); }, 2.5f),
new GameAction("break c'mon ooh", delegate { DJSchool.instance.BreakCmon(eventCaller.currentEntity.beat, eventCaller.currentEntity.type); }, 3f, false, new List<Param>()
new GameAction("and stop ooh", delegate { var e = eventCaller.currentEntity; DJSchool.instance.AndStop(e.beat, e.toggle); }, 2.5f, false, new List<Param>()
{
new Param("toggle", true, "Ooh")
}),
new GameAction("break c'mon ooh", delegate { var e = eventCaller.currentEntity; DJSchool.instance.BreakCmon(e.beat, e.type, e.toggle); }, 3f, false, new List<Param>()
{
new Param("type", DJSchool.DJVoice.Standard, "Voice"),
new Param("toggle", true, "Ooh")
}),
new GameAction("scratch-o hey", delegate { DJSchool.instance.ScratchoHey(eventCaller.currentEntity.beat, eventCaller.currentEntity.type); }, 3f, false, new List<Param>()
{