Fixed working dough and lockstep earrape bugs and tambourine interval bugs (#281)

* mr upbeat input fix + lockstep offbeat switch event seperation

* Lockstep + MrUpbeat animation fixes

* Fixes to lockstep, tambourine and wd
This commit is contained in:
Rapandrasmus
2023-02-15 22:40:20 +01:00
committed by GitHub
parent e213a7f900
commit 52c9474c90
3 changed files with 8 additions and 11 deletions

View File

@ -630,6 +630,7 @@ namespace HeavenStudio.Games
void JustSmall(PlayerActionEvent caller, float state)
{
if (GameManager.instance.currentGame != "workingDough") return;
float beat = caller.startBeat + caller.timer;
if (currentBalls.Count > 0)
{
@ -655,6 +656,7 @@ namespace HeavenStudio.Games
void JustBig(PlayerActionEvent caller, float state)
{
if (GameManager.instance.currentGame != "workingDough") return;
float beat = caller.startBeat + caller.timer;
if (currentBalls.Count > 0)
{