mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-06-12 08:27:40 +02:00
Fixed working dough and lockstep earrape bugs and tambourine interval bugs (#281)
* mr upbeat input fix + lockstep offbeat switch event seperation * Lockstep + MrUpbeat animation fixes * Fixes to lockstep, tambourine and wd
This commit is contained in:
@ -630,6 +630,7 @@ namespace HeavenStudio.Games
|
||||
|
||||
void JustSmall(PlayerActionEvent caller, float state)
|
||||
{
|
||||
if (GameManager.instance.currentGame != "workingDough") return;
|
||||
float beat = caller.startBeat + caller.timer;
|
||||
if (currentBalls.Count > 0)
|
||||
{
|
||||
@ -655,6 +656,7 @@ namespace HeavenStudio.Games
|
||||
|
||||
void JustBig(PlayerActionEvent caller, float state)
|
||||
{
|
||||
if (GameManager.instance.currentGame != "workingDough") return;
|
||||
float beat = caller.startBeat + caller.timer;
|
||||
if (currentBalls.Count > 0)
|
||||
{
|
||||
|
Reference in New Issue
Block a user