mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-05-28 10:10:14 +02:00
Intensity input fully functional
now time for, ugh, math.
This commit is contained in:
parent
886de49a89
commit
52078ac4cd
@ -23,6 +23,7 @@ namespace HeavenStudio
|
||||
public static Vector3 defaultPosition = new Vector3(0, 0, -10);
|
||||
public static Vector3 defaultRotEluer = new Vector3(0, 0, 0);
|
||||
public static Vector3 defaultScale = new Vector3(16, 9, 1);
|
||||
public static Vector3 defaultShake = new Vector3(0, 0, 0);
|
||||
|
||||
/**
|
||||
camera's current transformation
|
||||
@ -182,6 +183,7 @@ namespace HeavenStudio
|
||||
position = defaultPosition;
|
||||
rotEluer = defaultRotEluer;
|
||||
scale = defaultScale;
|
||||
shakeResult = defaultShake;
|
||||
}
|
||||
|
||||
public static void ResetAdditionalTransforms()
|
||||
|
Loading…
x
Reference in New Issue
Block a user