fixed blue bear sound bug

This commit is contained in:
Zeo
2024-05-13 22:04:40 -05:00
committed by minenice55
parent c735ae79c0
commit 4f4bfde7d5
3 changed files with 4 additions and 1 deletions

View File

@ -556,7 +556,8 @@ namespace HeavenStudio.Games
public static void TreatSound(double beat, bool isCake)
{
SoundByte.PlayOneShot(isCake ? "games/blueBear/cake" : "games/blueBear/donut", beat);
// Debug.Log("Playing Treat Sound on beat " + beat);
SoundByte.PlayOneShotGame(isCake ? "blueBear/cake" : "blueBear/donut", beat, forcePlay: true);
}
public void SquashBag(bool isCake)