Stretch Camera VFX Event + Fixes (#586)

* fixed blue bear bug

* glee club fix

* added stretch camera vfx event

* toss boys crouch fixed
This commit is contained in:
Rapandrasmus
2023-11-25 17:05:20 +01:00
committed by GitHub
parent 13db943ab5
commit 4f07d47bdb
9 changed files with 148 additions and 43 deletions

View File

@ -35,7 +35,6 @@ namespace HeavenStudio.Games.Scripts_TossBoys
DoAnimationScaledAsync("Whiff", 0.5f);
SoundByte.PlayOneShotGame("tossBoys/whiff");
}
crouch = false;
preparing = false;
}
@ -51,12 +50,6 @@ namespace HeavenStudio.Games.Scripts_TossBoys
crouch = true;
}
public void UnCrouch()
{
DoAnimationScaledAsync("Idle", 1f);
crouch = false;
}
public void PopBall()
{
DoAnimationScaledAsync("Slap", 0.5f);