Stretch Camera VFX Event + Fixes (#586)

* fixed blue bear bug

* glee club fix

* added stretch camera vfx event

* toss boys crouch fixed
This commit is contained in:
Rapandrasmus
2023-11-25 17:05:20 +01:00
committed by GitHub
parent 13db943ab5
commit 4f07d47bdb
9 changed files with 148 additions and 43 deletions

View File

@ -1065,8 +1065,7 @@ namespace HeavenStudio.Games
if (currentSpecialKid != null) currentSpecialKid.crouch = false;
currentSpecialKid = GetCurrentReceiver();
if (PlayerInput.CurrentControlStyle != InputController.ControlStyles.Touch)
GetCurrentReceiver().Crouch();
GetCurrentReceiver().Crouch();
GetSpecialBasedOnReceiver().SetActive(true);
switch (currentReceiver)