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Kick finalization
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@ -14,6 +14,7 @@ namespace RhythmHeavenMania.Games.KarateMan
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public static KarateMan instance { get; set; }
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public Sprite[] ObjectSprites;
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public Sprite[] BarrelSprites;
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public List<BGSpriteC> BGSprites;
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public SpriteRenderer BGSprite;
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