Multisound + Combo miss animation

This commit is contained in:
Braedon
2022-01-20 20:24:30 -05:00
parent f2c33e041e
commit 4be18d954c
29 changed files with 3624 additions and 197 deletions

View File

@ -116,6 +116,12 @@ namespace RhythmHeavenMania.Games.KarateMan
lastRot = Holder.transform.GetChild(0).eulerAngles.z;
StateCheck(normalizedBeat);
if (normalizedBeat > 1)
{
Sprite.GetComponent<SpriteRenderer>().sortingOrder = -20;
Shadow.GetComponent<SpriteRenderer>().sortingOrder = -30;
}
}
if (!isHit && !isThrown)