mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-06-12 11:17:39 +02:00
more editor fixes (#574)
This commit is contained in:
@ -162,6 +162,14 @@ namespace HeavenStudio.Editor
|
||||
Application.Quit();
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
if (!PersistentDataManager.gameSettings.scaleWScreenSize)
|
||||
MainCanvas.scaleFactor = 1.0f + (0.25f * PersistentDataManager.gameSettings.editorScale);
|
||||
|
||||
MainCanvas.GetComponent<CanvasScaler>().uiScaleMode = (PersistentDataManager.gameSettings.scaleWScreenSize) ? CanvasScaler.ScaleMode.ScaleWithScreenSize : CanvasScaler.ScaleMode.ConstantPixelSize;
|
||||
}
|
||||
|
||||
public void LateUpdate()
|
||||
{
|
||||
if (lastScreenSize != new Vector2(UnityEngine.Screen.width, UnityEngine.Screen.height))
|
||||
|
Reference in New Issue
Block a user