mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-06-12 08:37:37 +02:00
also use sourcegen for controller loaders
This commit is contained in:
@ -1,12 +1,6 @@
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// <auto-generated>MinigameLoaderGenerator</auto-generated>
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using Debug = UnityEngine.Debug;
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using Object = UnityEngine.Object;
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using HeavenStudio;
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using HeavenStudio.Games.Loaders;
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namespace HeavenStudio
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@ -19,10 +13,8 @@ namespace HeavenStudio
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Minigames.Minigame game;
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Debug.Log("Running game loader RvlBadmintonLoader");
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game = RvlBadmintonLoader.AddGame(eventCaller);
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game = RvlBadmintonLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -32,10 +24,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlBadmintonLoader failed!");
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}
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Debug.Log("Running game loader CtrBearLoader");
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game = CtrBearLoader.AddGame(eventCaller);
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game = CtrBearLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -45,10 +35,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader CtrBearLoader failed!");
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}
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Debug.Log("Running game loader RvlBoardMeetingLoader");
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game = RvlBoardMeetingLoader.AddGame(eventCaller);
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game = RvlBoardMeetingLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -58,10 +46,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlBoardMeetingLoader failed!");
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}
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Debug.Log("Running game loader NtrFlickLoader");
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game = NtrFlickLoader.AddGame(eventCaller);
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game = NtrFlickLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -71,10 +57,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrFlickLoader failed!");
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}
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Debug.Log("Running game loader CtrCatchLoader");
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game = CtrCatchLoader.AddGame(eventCaller);
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game = CtrCatchLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -84,10 +68,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader CtrCatchLoader failed!");
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}
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Debug.Log("Running game loader RvlBookLoader");
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game = RvlBookLoader.AddGame(eventCaller);
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game = RvlBookLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -97,10 +79,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlBookLoader failed!");
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}
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Debug.Log("Running game loader AgbClapLoader");
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game = AgbClapLoader.AddGame(eventCaller);
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game = AgbClapLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -110,10 +90,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbClapLoader failed!");
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}
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Debug.Log("Running game loader NtrCoinLoader");
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game = NtrCoinLoader.AddGame(eventCaller);
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game = NtrCoinLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -123,10 +101,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrCoinLoader failed!");
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}
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Debug.Log("Running game loader NtrCropLoader");
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game = NtrCropLoader.AddGame(eventCaller);
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game = NtrCropLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -136,10 +112,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrCropLoader failed!");
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}
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Debug.Log("Running game loader NtrDjLoader");
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game = NtrDjLoader.AddGame(eventCaller);
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game = NtrDjLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -149,10 +123,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrDjLoader failed!");
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}
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Debug.Log("Running game loader NtrDogNinjaLoader");
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game = NtrDogNinjaLoader.AddGame(eventCaller);
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game = NtrDogNinjaLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -162,10 +134,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrDogNinjaLoader failed!");
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}
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Debug.Log("Running game loader RvlDoubleDateLoader");
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game = RvlDoubleDateLoader.AddGame(eventCaller);
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game = RvlDoubleDateLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -175,10 +145,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlDoubleDateLoader failed!");
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}
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Debug.Log("Running game loader CtrDrummingLoader");
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game = CtrDrummingLoader.AddGame(eventCaller);
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game = CtrDrummingLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -188,10 +156,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader CtrDrummingLoader failed!");
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}
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Debug.Log("Running game loader NtrIdolLoader");
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game = NtrIdolLoader.AddGame(eventCaller);
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game = NtrIdolLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -201,10 +167,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrIdolLoader failed!");
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}
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Debug.Log("Running game loader AgbFireworkLoader");
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game = AgbFireworkLoader.AddGame(eventCaller);
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game = AgbFireworkLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -214,10 +178,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbFireworkLoader failed!");
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}
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Debug.Log("Running game loader CtrFirstContact");
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game = CtrFirstContact.AddGame(eventCaller);
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game = CtrFirstContact.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -227,10 +189,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader CtrFirstContact failed!");
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}
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Debug.Log("Running game loader RvlFlipperFlopLoader");
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game = RvlFlipperFlopLoader.AddGame(eventCaller);
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game = RvlFlipperFlopLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -240,10 +200,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlFlipperFlopLoader failed!");
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}
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Debug.Log("Running game loader RvlForkLoader");
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game = RvlForkLoader.AddGame(eventCaller);
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game = RvlForkLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -253,10 +211,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlForkLoader failed!");
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}
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Debug.Log("Running game loader NtrGleeClubLoader");
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game = NtrGleeClubLoader.AddGame(eventCaller);
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game = NtrGleeClubLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -266,10 +222,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrGleeClubLoader failed!");
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}
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Debug.Log("Running game loader RvlNewKarateLoader");
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game = RvlNewKarateLoader.AddGame(eventCaller);
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game = RvlNewKarateLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -279,10 +233,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlNewKarateLoader failed!");
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}
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Debug.Log("Running game loader CtrTeppanLoader");
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game = CtrTeppanLoader.AddGame(eventCaller);
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game = CtrTeppanLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -292,10 +244,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader CtrTeppanLoader failed!");
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}
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Debug.Log("Running game loader RvlRocketLoader");
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game = RvlRocketLoader.AddGame(eventCaller);
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game = RvlRocketLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -305,10 +255,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader RvlRocketLoader failed!");
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}
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Debug.Log("Running game loader NtrBackbeatLoader");
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game = NtrBackbeatLoader.AddGame(eventCaller);
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game = NtrBackbeatLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -318,10 +266,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrBackbeatLoader failed!");
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}
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Debug.Log("Running game loader AgbMarcherLoader");
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game = AgbMarcherLoader.AddGame(eventCaller);
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game = AgbMarcherLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -331,10 +277,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbMarcherLoader failed!");
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}
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Debug.Log("Running game loader PcoMeatLoader");
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game = PcoMeatLoader.AddGame(eventCaller);
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game = PcoMeatLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -344,10 +288,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader PcoMeatLoader failed!");
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}
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Debug.Log("Running game loader AgbUpbeatLoader");
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game = AgbUpbeatLoader.AddGame(eventCaller);
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game = AgbUpbeatLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -357,10 +299,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbUpbeatLoader failed!");
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}
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Debug.Log("Running game loader ntrMunchyMonkLoader");
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game = ntrMunchyMonkLoader.AddGame(eventCaller);
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game = ntrMunchyMonkLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -370,10 +310,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader ntrMunchyMonkLoader failed!");
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}
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Debug.Log("Running game loader NtrOctopusMachineLoader");
|
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|
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game = NtrOctopusMachineLoader.AddGame(eventCaller);
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game = NtrOctopusMachineLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -383,10 +321,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader NtrOctopusMachineLoader failed!");
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}
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Debug.Log("Running game loader CtrPillowLoader");
|
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|
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game = CtrPillowLoader.AddGame(eventCaller);
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game = CtrPillowLoader.AddGame(eventCaller);
|
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if (game != null)
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{
|
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eventCaller.minigames.Add(game.name, game);
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@ -396,10 +332,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader CtrPillowLoader failed!");
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||||
}
|
||||
|
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|
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Debug.Log("Running game loader AgbQuizShowLoader");
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game = AgbQuizShowLoader.AddGame(eventCaller);
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game = AgbQuizShowLoader.AddGame(eventCaller);
|
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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@ -409,10 +343,8 @@ namespace HeavenStudio
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Debug.LogWarning("Game loader AgbQuizShowLoader failed!");
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}
|
||||
|
||||
|
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Debug.Log("Running game loader NtrPingpongLoader");
|
||||
|
||||
game = NtrPingpongLoader.AddGame(eventCaller);
|
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game = NtrPingpongLoader.AddGame(eventCaller);
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if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
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@ -422,10 +354,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader NtrPingpongLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader PcoSomenLoader");
|
||||
|
||||
game = PcoSomenLoader.AddGame(eventCaller);
|
||||
game = PcoSomenLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
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@ -435,10 +365,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader PcoSomenLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader AgbHairLoader");
|
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|
||||
game = AgbHairLoader.AddGame(eventCaller);
|
||||
game = AgbHairLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -448,10 +376,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader AgbHairLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader RvlRingsideLoader");
|
||||
|
||||
game = RvlRingsideLoader.AddGame(eventCaller);
|
||||
game = RvlRingsideLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -461,10 +387,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader RvlRingsideLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader NtrRockersLoader");
|
||||
|
||||
game = NtrRockersLoader.AddGame(eventCaller);
|
||||
game = NtrRockersLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -474,10 +398,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader NtrRockersLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader NtrSamuraiLoader");
|
||||
|
||||
game = NtrSamuraiLoader.AddGame(eventCaller);
|
||||
game = NtrSamuraiLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -487,10 +409,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader NtrSamuraiLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader RvlSeeSawLoader");
|
||||
|
||||
game = RvlSeeSawLoader.AddGame(eventCaller);
|
||||
game = RvlSeeSawLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -500,10 +420,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader RvlSeeSawLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader AgbGhostLoader");
|
||||
|
||||
game = AgbGhostLoader.AddGame(eventCaller);
|
||||
game = AgbGhostLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -513,10 +431,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader AgbGhostLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader AgbBatterLoader");
|
||||
|
||||
game = AgbBatterLoader.AddGame(eventCaller);
|
||||
game = AgbBatterLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -526,10 +442,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader AgbBatterLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader AgbSpaceDanceLoader");
|
||||
|
||||
game = AgbSpaceDanceLoader.AddGame(eventCaller);
|
||||
game = AgbSpaceDanceLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -539,10 +453,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader AgbSpaceDanceLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader NtrSoccerLoader");
|
||||
|
||||
game = NtrSoccerLoader.AddGame(eventCaller);
|
||||
game = NtrSoccerLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -552,10 +464,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader NtrSoccerLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader NtrSplashdownLoader");
|
||||
|
||||
game = NtrSplashdownLoader.AddGame(eventCaller);
|
||||
game = NtrSplashdownLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -565,10 +475,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader NtrSplashdownLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader RvlTambourineLoader");
|
||||
|
||||
game = RvlTambourineLoader.AddGame(eventCaller);
|
||||
game = RvlTambourineLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -578,10 +486,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader RvlTambourineLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader AgbTapLoader");
|
||||
|
||||
game = AgbTapLoader.AddGame(eventCaller);
|
||||
game = AgbTapLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -591,10 +497,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader AgbTapLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader RvlTapTroupeLoader");
|
||||
|
||||
game = RvlTapTroupeLoader.AddGame(eventCaller);
|
||||
game = RvlTapTroupeLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -604,10 +508,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader RvlTapTroupeLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader NtrDazzlesLoader");
|
||||
|
||||
game = NtrDazzlesLoader.AddGame(eventCaller);
|
||||
game = NtrDazzlesLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -617,10 +519,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader NtrDazzlesLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader AgbTossBoysLoader");
|
||||
|
||||
game = AgbTossBoysLoader.AddGame(eventCaller);
|
||||
game = AgbTossBoysLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -630,10 +530,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader AgbTossBoysLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader AgbTramLoader");
|
||||
|
||||
game = AgbTramLoader.AddGame(eventCaller);
|
||||
game = AgbTramLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -643,10 +541,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader AgbTramLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader MobTrickLoader");
|
||||
|
||||
game = MobTrickLoader.AddGame(eventCaller);
|
||||
game = MobTrickLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -656,10 +552,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader MobTrickLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader NtrTunnelLoader");
|
||||
|
||||
game = NtrTunnelLoader.AddGame(eventCaller);
|
||||
game = NtrTunnelLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -669,10 +563,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader NtrTunnelLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader AgbWaltzLoader");
|
||||
|
||||
game = AgbWaltzLoader.AddGame(eventCaller);
|
||||
game = AgbWaltzLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
@ -682,10 +574,8 @@ namespace HeavenStudio
|
||||
Debug.LogWarning("Game loader AgbWaltzLoader failed!");
|
||||
}
|
||||
|
||||
|
||||
Debug.Log("Running game loader RvlWorkingDoughLoader");
|
||||
|
||||
game = RvlWorkingDoughLoader.AddGame(eventCaller);
|
||||
game = RvlWorkingDoughLoader.AddGame(eventCaller);
|
||||
if (game != null)
|
||||
{
|
||||
eventCaller.minigames.Add(game.name, game);
|
||||
|
Reference in New Issue
Block a user