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Trick on the Class Overhaul (#619)
* totc internal systems rework add chair, shock * shock near miss * phone * start optic blast switch phone variant * optic blast chrono sorting takes mobile into account
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@ -310,6 +310,7 @@ namespace HeavenStudio.Editor
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new List<RectTransform>(),
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new List<RectTransform>(),
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new List<RectTransform>(),
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new List<RectTransform>(),
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};
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for (int i = 0; i < mgs.Count; i++)
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{
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@ -321,10 +322,11 @@ namespace HeavenStudio.Editor
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"ntr" => 1,
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"rvl" => 2,
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"ctr" => 3,
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_ => 4,
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"mob" => 4,
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_ => 5,
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}].Add(mgs[i]);
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} else if (mg.inferred) {
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systems[4].Add(mgs[i]);
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systems[^1].Add(mgs[i]);
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} else {
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Debug.LogWarning($"Chronological sorting has failed, does \"{mg.displayName}\" ({mg.name}) have an asset bundle assigned to it?");
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}
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