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Added "Set Mii" to Drumming Practice
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@ -388,6 +388,11 @@ namespace RhythmHeavenMania
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{
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new GameAction("bop", delegate { var e = eventCaller.currentEntity; DrummingPractice.instance.SetBop(e.beat, e.length); }, 0.5f, true),
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new GameAction("drum", delegate { DrummingPractice.instance.Prepare(eventCaller.currentEntity.beat); }, 2f),
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new GameAction("set mii", delegate { var e = eventCaller.currentEntity; DrummingPractice.instance.SetMiis(e.type, e.toggle); }, 0.5f, parameters: new List<Param>()
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{
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new Param("type", DrummingPractice.MiiType.GuestA, "Mii", "The Mii that the player will control"),
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new Param("toggle", false, "Set All", "Whether all Miis should be set")
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}),
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}),
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/*new Minigame("spaceDance", "Space Dance", "B888F8", new List<GameAction>()
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