Added "Set Mii" to Drumming Practice

This commit is contained in:
Carson Kompon
2022-03-07 00:26:59 -05:00
parent 8c33d1a416
commit 48e81d4df9
9 changed files with 598 additions and 13 deletions

View File

@ -388,6 +388,11 @@ namespace RhythmHeavenMania
{
new GameAction("bop", delegate { var e = eventCaller.currentEntity; DrummingPractice.instance.SetBop(e.beat, e.length); }, 0.5f, true),
new GameAction("drum", delegate { DrummingPractice.instance.Prepare(eventCaller.currentEntity.beat); }, 2f),
new GameAction("set mii", delegate { var e = eventCaller.currentEntity; DrummingPractice.instance.SetMiis(e.type, e.toggle); }, 0.5f, parameters: new List<Param>()
{
new Param("type", DrummingPractice.MiiType.GuestA, "Mii", "The Mii that the player will control"),
new Param("toggle", false, "Set All", "Whether all Miis should be set")
}),
}),
/*new Minigame("spaceDance", "Space Dance", "B888F8", new List<GameAction>()