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the burger fix (#681)
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@ -83,9 +83,9 @@ namespace HeavenStudio.Games.Scripts_ForkLifter
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player.currentPerfectPeasOnFork++;
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player.topbun = type == 1;
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player.middleburger = type == 2;
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player.bottombun = type == 3;
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if (type == 1) player.topbun = true;
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if (type == 2) player.middleburger = true;
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if (type == 3) player.bottombun = true;
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Destroy(this.gameObject);
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}
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