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Merge pull request #63 from Slaith12/main
Prevented out of order initialization
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@ -32,11 +32,8 @@ namespace HeavenStudio.Games
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private void Awake()
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{
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instance = this;
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}
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private void Start()
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{
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djYellowAnim = djYellow.GetComponent<Animator>();
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student.Init();
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}
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private void Update()
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