mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-06-12 15:27:38 +02:00
Auto Bop Internal Rework + Bug Fixes (#589)
* fixed blue bear * fixed tap trial bug * see saw fix * Auto bop rework
This commit is contained in:
@ -114,12 +114,13 @@ namespace HeavenStudio.Games
|
||||
private void Awake()
|
||||
{
|
||||
instance = this;
|
||||
SetupBopRegion("trickClass", "bop", "autoBop");
|
||||
}
|
||||
|
||||
public override void OnBeatPulse(double beat)
|
||||
{
|
||||
var cond = Conductor.instance;
|
||||
if (!goBop) return;
|
||||
if (!BeatIsInBopRegion(beat)) return;
|
||||
if ((!playerReady) && cond.songPositionInBeatsAsDouble > playerBopStart)
|
||||
playerAnim.DoScaledAnimationAsync("Bop");
|
||||
|
||||
|
Reference in New Issue
Block a user