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Addition of Spaceball's ball type, Clappy Trio minimum member count raised to 3
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@ -20,7 +20,7 @@ namespace HeavenStudio.Games.Loaders
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}),
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new GameAction("change lion count", delegate { ClappyTrio.instance.ChangeLionCount((int)eventCaller.currentEntity.valA); }, 0.5f, false, new List<Param>()
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{
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new Param("valA", new EntityTypes.Integer(1, 8, 3), "Lion Count", "The amount of lions")
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new Param("valA", new EntityTypes.Integer(3, 8, 3), "Lion Count", "The amount of lions")
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}),
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// This is still here for backwards-compatibility but is hidden in the editor
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new GameAction("prepare_alt", delegate { ClappyTrio.instance.Prepare(3); }, hidden: true),
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