default timing display is non-lazer

plan for future overlays?
This commit is contained in:
minenice55
2024-01-21 19:43:29 -05:00
parent cda15b8cf0
commit 3a3eb803ef
3 changed files with 67 additions and 16 deletions

View File

@ -48,7 +48,7 @@ namespace HeavenStudio.Common
gameSettings.timingDisplayComponents = new List<OverlaysManager.TimingDisplayComponent>()
{
OverlaysManager.TimingDisplayComponent.CreateDefaultDual()
OverlaysManager.TimingDisplayComponent.CreateDefaultSingle()
};
gameSettings.skillStarComponents = new List<OverlaysManager.SkillStarComponent>()
{
@ -186,6 +186,8 @@ namespace HeavenStudio.Common
public List<OverlaysManager.TimingDisplayComponent> timingDisplayComponents;
public List<OverlaysManager.SkillStarComponent> skillStarComponents;
public List<OverlaysManager.SectionComponent> sectionComponents;
// public List<OverlaysManager.DurationComponent> durationComponents;
// public List<OverlaysManager.WordJudgementComponent> wordJudgementComponents;
}
}
}