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Rendering Fixes and Other Adjustments (#384)
* fix game view alpha issues * fix right-clicking on parameter-less entity locking event selection * reduce ram use of rendertextures * fix missing sprite references fix cheer readers sprite masks not working * fix lockstep rendering discrepancy * fix section medal toggle not matching described behaviour in UI * fix game settings masking issue * dj school "Scratchy Music" toggle on by default * import new sheets for fan club, mahou tsukai * make dj school audio FX persist between game change * make one shot sounds not create extra objects when not needed * fix potential issue with new one shots * make string properties apply changes for every keystroke
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@ -12,6 +12,7 @@ namespace HeavenStudio.Games.Scripts_DJSchool
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public class Student : PlayerActionObject
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{
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public Animator anim;
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public static bool soundFX;
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[Header("Properties")]
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public float holdBeat;
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@ -21,7 +22,6 @@ namespace HeavenStudio.Games.Scripts_DJSchool
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public bool eligible;
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public bool missed;
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public bool swiping;
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public bool soundFX;
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bool canBoo = true;
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[Header("Components")]
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