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Rendering Fixes and Other Adjustments (#384)
* fix game view alpha issues * fix right-clicking on parameter-less entity locking event selection * reduce ram use of rendertextures * fix missing sprite references fix cheer readers sprite masks not working * fix lockstep rendering discrepancy * fix section medal toggle not matching described behaviour in UI * fix game settings masking issue * dj school "Scratchy Music" toggle on by default * import new sheets for fan club, mahou tsukai * make dj school audio FX persist between game change * make one shot sounds not create extra objects when not needed * fix potential issue with new one shots * make string properties apply changes for every keystroke
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@ -13,12 +13,12 @@ RenderTexture:
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m_ForcedFallbackFormat: 4
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m_DownscaleFallback: 0
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m_IsAlphaChannelOptional: 0
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serializedVersion: 3
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m_Width: 1280
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m_Height: 1280
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serializedVersion: 5
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m_Width: 1000
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m_Height: 1000
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m_AntiAliasing: 1
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m_MipCount: -1
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m_DepthFormat: 0
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m_DepthStencilFormat: 0
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m_ColorFormat: 8
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m_MipMap: 0
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m_GenerateMips: 1
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@ -28,7 +28,7 @@ RenderTexture:
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m_EnableCompatibleFormat: 1
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m_TextureSettings:
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serializedVersion: 2
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m_FilterMode: 1
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m_FilterMode: 2
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m_Aniso: 0
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m_MipBias: 0
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m_WrapU: 1
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@ -36,3 +36,4 @@ RenderTexture:
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m_WrapW: 1
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m_Dimension: 2
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m_VolumeDepth: 1
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m_ShadowSamplingMode: 2
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