Time hopping improvements although still a bit buggy

This commit is contained in:
Braedon
2022-01-13 19:35:41 -05:00
parent 99832cfc23
commit 38b8b6737d
8 changed files with 111 additions and 131 deletions

View File

@ -116,7 +116,6 @@ namespace RhythmHeavenMania.Editor
TimelineEventObj e = GameManager.instance.Beatmap.entities[i].eventObj;
if (selectionBox.Contains(Camera.main.WorldToScreenPoint(e.transform.position)))
{
print(RectTransformToScreenSpace(e.GetComponent<RectTransform>()));
Selections.instance.DragSelect(e);
selected++;
}

View File

@ -46,7 +46,7 @@ namespace RhythmHeavenMania.Editor
if (Timeline.instance.CheckIfMouseInTimeline() && dragTimes < 1)
{
dragTimes++;
Timeline.instance.AddEventObject(mg.name + "/" + mg.actions[currentEventIndex].actionName, true);
Timeline.instance.AddEventObject(mg.name + "/" + mg.actions[currentEventIndex].actionName, true, new Vector3(0, 0));
}
}

View File

@ -14,39 +14,5 @@ namespace RhythmHeavenMania.Editor
{
instance = this;
}
private void LateUpdate()
{
/*if (Input.GetMouseButtonUp(0))
{
if (!Timeline.instance.IsDraggingEvent())
{
if (clicked == false)
{
if (!Input.GetKey(KeyCode.LeftShift))
{
print('a');
Selections.instance.DeselectAll();
}
}
}
}
clicked = false;*/
}
public void Click(TimelineEventObj eventObj)
{
/*if (Input.GetKey(KeyCode.LeftShift))
{
Selections.instance.ShiftClickSelect(eventObj);
}
else
{
Selections.instance.ClickSelect(eventObj);
}
clicked = true;*/
}
}
}

View File

@ -38,29 +38,6 @@ namespace RhythmHeavenMania.Editor
for (int i = 0; i < GameManager.instance.Beatmap.entities.Count; i++)
{
/*var entity = GameManager.instance.Beatmap.entities[i];
var e = GameManager.instance.Beatmap.entities[i];
EventCaller.GameAction gameAction = EventCaller.instance.GetGameAction(EventCaller.instance.GetMinigame(e.datamodel.Split(0)), e.datamodel.Split(1));
GameObject g = Instantiate(TimelineEventObjRef.gameObject, TimelineEventObjRef.parent);
g.transform.localPosition = new Vector3(e.beat, Mathp.Round2Nearest(Random.Range(0, -205.36f), 51.34f));
g.transform.GetChild(1).GetComponent<TMP_Text>().text = e.datamodel.Split('/')[1];
TimelineEventObj eventObj = g.GetComponent<TimelineEventObj>();
eventObj.Icon.sprite = Editor.GameIcon(e.datamodel.Split(0));
if (gameAction != null)
{
g.GetComponent<RectTransform>().sizeDelta = new Vector2(gameAction.defaultLength, g.GetComponent<RectTransform>().sizeDelta.y);
float length = gameAction.defaultLength;
eventObj.length = length;
}
g.SetActive(true);
entity.eventObj = g.GetComponent<TimelineEventObj>();
entity.track = (int)(g.transform.localPosition.y / 51.34f * -1);*/
var entity = GameManager.instance.Beatmap.entities[i];
var e = GameManager.instance.Beatmap.entities[i];
@ -158,13 +135,13 @@ namespace RhythmHeavenMania.Editor
TimelineSongPosLine.gameObject.SetActive(true);
}
Conductor.instance.Play(time);
GameManager.instance.Play(time);
}
public void Pause()
{
// isPaused = true;
Conductor.instance.Pause();
GameManager.instance.Pause();
}
public void Stop(float time)
@ -175,7 +152,7 @@ namespace RhythmHeavenMania.Editor
if (TimelineSongPosLine != null)
Destroy(TimelineSongPosLine.gameObject);
Conductor.instance.Stop(time);
GameManager.instance.Stop(time);
}
#endregion
@ -217,16 +194,11 @@ namespace RhythmHeavenMania.Editor
g.SetActive(true);
var entity = GameManager.instance.Beatmap.entities[entityId];
var e = GameManager.instance.Beatmap.entities[entityId];
entity.eventObj = g.GetComponent<TimelineEventObj>();
entity.track = (int)(g.transform.localPosition.y / 51.34f * -1);
if (dragNDrop)
{
g.transform.position = Camera.main.ScreenToWorldPoint(Input.mousePosition);
eventObj.OnDown();
var mousePos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
g.transform.position = new Vector3(mousePos.x, mousePos.y, 0);
Beatmap.Entity en = new Beatmap.Entity();
en.datamodel = eventName;
@ -234,20 +206,30 @@ namespace RhythmHeavenMania.Editor
GameManager.instance.Beatmap.entities.Add(en);
GameManager.instance.SortEventsList();
Selections.instance.ClickSelect(eventObj);
eventObj.isDragging = true;
}
else
{
var entity = GameManager.instance.Beatmap.entities[entityId];
var e = GameManager.instance.Beatmap.entities[entityId];
entity.eventObj = g.GetComponent<TimelineEventObj>();
entity.track = (int)(g.transform.localPosition.y / 51.34f * -1);
}
Editor.EventObjs.Add(eventObj);
eventObjs.Add(eventObj);
}
public void DestroyEventObject(TimelineEventObj eventObj)
public void DestroyEventObject(Beatmap.Entity entity)
{
var e = GameManager.instance.Beatmap.entities.Find(c => c.eventObj == eventObj);
GameManager.instance.Beatmap.entities.Remove(e);
GameManager.instance.SortEventsList();
Destroy(eventObj.gameObject);
Editor.EventObjs.Remove(entity.eventObj);
GameManager.instance.Beatmap.entities.Remove(entity);
Editor.EventObjs.Remove(eventObj);
Destroy(entity.eventObj.gameObject);
GameManager.instance.SortEventsList();
}
public bool IsMouseAboveEvents()

View File

@ -22,7 +22,7 @@ namespace RhythmHeavenMania.Editor
[SerializeField] public Image Icon;
[Header("Properties")]
private int enemyIndex;
private Beatmap.Entity entity;
public float length;
private bool eligibleToMove = false;
private bool lastVisible;
@ -36,6 +36,8 @@ namespace RhythmHeavenMania.Editor
private void Update()
{
entity = GameManager.instance.Beatmap.entities.Find(a => a.eventObj == this);
mouseHovering = RectTransformUtility.RectangleContainsScreenPoint(GetComponent<RectTransform>(), Input.mousePosition, Camera.main);
#region Optimizations
@ -57,6 +59,12 @@ namespace RhythmHeavenMania.Editor
if (selected)
{
SetColor(1);
if (Input.GetKeyDown(KeyCode.Delete))
{
Selections.instance.Deselect(this);
Timeline.instance.DestroyEventObject(entity);
}
}
else
{
@ -69,7 +77,6 @@ namespace RhythmHeavenMania.Editor
return;
}
enemyIndex = GameManager.instance.Beatmap.entities.FindIndex(a => a.eventObj == this);
if (Input.GetMouseButtonDown(0) && Timeline.instance.IsMouseAboveEvents())
{
@ -112,9 +119,6 @@ namespace RhythmHeavenMania.Editor
lastPos = this.transform.localPosition;
}
if (Input.GetKeyDown(KeyCode.Delete))
Timeline.instance.DestroyEventObject(this);
}
private void OnMove()
@ -131,7 +135,6 @@ namespace RhythmHeavenMania.Editor
private void OnComplete()
{
var entity = GameManager.instance.Beatmap.entities[enemyIndex];
entity.beat = this.transform.localPosition.x;
GameManager.instance.SortEventsList();
entity.track = (int)(this.transform.localPosition.y / 51.34f) * -1;
@ -216,7 +219,7 @@ namespace RhythmHeavenMania.Editor
private void OnDestroy()
{
// better safety net than canada's healthcare system
GameManager.instance.Beatmap.entities.Remove(GameManager.instance.Beatmap.entities.Find(c => c.eventObj = this));
// GameManager.instance.Beatmap.entities.Remove(GameManager.instance.Beatmap.entities.Find(c => c.eventObj = this));
}
#endregion