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Cleaning up those dang warnings (#826)
* done i think wahoo * this one too lol
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@ -30,7 +30,8 @@ namespace HeavenStudio.Games
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public bool isEligible = true;
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public bool canHit = true; //Indicates if you can still hit the cue or not. If set to false, it'll guarantee a miss
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public bool enabled = true; //Indicates if the PlayerActionEvent is enabled. If set to false, it'll not trigger any events and destroy itself AFTER it's not relevant anymore
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//added the keyword "new" to the below variable since there's another inhereted variable with the same name
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new public bool enabled = true; //Indicates if the PlayerActionEvent is enabled. If set to false, it'll not trigger any events and destroy itself AFTER it's not relevant anymore
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public bool triggersAutoplay = true;
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public string minigame;
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bool lockedByEvent = false;
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