Cleaning up those dang warnings (#826)

* done i think

wahoo

* this one too

lol
This commit is contained in:
ThePurpleAnon
2024-04-07 16:25:54 -05:00
committed by GitHub
parent fe8753e554
commit 326ea3d895
52 changed files with 99 additions and 95 deletions

View File

@ -30,7 +30,8 @@ namespace HeavenStudio.Games
public bool isEligible = true;
public bool canHit = true; //Indicates if you can still hit the cue or not. If set to false, it'll guarantee a miss
public bool enabled = true; //Indicates if the PlayerActionEvent is enabled. If set to false, it'll not trigger any events and destroy itself AFTER it's not relevant anymore
//added the keyword "new" to the below variable since there's another inhereted variable with the same name
new public bool enabled = true; //Indicates if the PlayerActionEvent is enabled. If set to false, it'll not trigger any events and destroy itself AFTER it's not relevant anymore
public bool triggersAutoplay = true;
public string minigame;
bool lockedByEvent = false;