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Cleaning up those dang warnings (#826)
* done i think wahoo * this one too lol
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@ -16,7 +16,7 @@ namespace HeavenStudio.Games.Scripts_CatchOfTheDay
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[SerializeField] FleeAnimation FleeAnim;
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[SerializeField] bool FlipSprite;
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private bool Out = false;
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//private bool Out = false; Unused value - Marc
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public void SetColor(Color color)
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{
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@ -61,7 +61,7 @@ namespace HeavenStudio.Games.Scripts_CatchOfTheDay
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break;
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}
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Out = true;
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//Out = true; Unused value - Marc
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}
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public enum FleeAnimation : int
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