Organization refactor

This commit is contained in:
Jenny Crowe
2022-03-11 21:10:13 -07:00
parent 64a5bd6674
commit 30d2931762
49 changed files with 80 additions and 65 deletions

View File

@ -3,7 +3,7 @@ using System.Collections.Generic;
using UnityEngine;
using RhythmHeavenMania.Util;
namespace RhythmHeavenMania.Games.BuiltToScaleDS
namespace RhythmHeavenMania.Games.Scripts_BuiltToScaleDS
{
public class BTSPiece : MonoBehaviour
{

View File

@ -3,7 +3,7 @@ using System.Collections.Generic;
using UnityEngine;
using System;
namespace RhythmHeavenMania.Games.BuiltToScaleDS
namespace RhythmHeavenMania.Games.Scripts_BuiltToScaleDS
{
using RhythmHeavenMania.Util;
public class Blocks : PlayerActionObject

View File

@ -6,8 +6,10 @@ using DG.Tweening;
using System;
using RhythmHeavenMania.Util;
namespace RhythmHeavenMania.Games.BuiltToScaleDS
namespace RhythmHeavenMania.Games
{
using Scripts_BuiltToScaleDS;
public class BuiltToScaleDS : Minigame
{
public enum BTSObject { HitPieces, MissPieces, FlyingRod }