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Organization refactor
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@ -5,8 +5,10 @@ using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace RhythmHeavenMania.Games.BlueBear
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namespace RhythmHeavenMania.Games
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{
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// using Scripts_BlueBear; -No scripts under this namespace yet.
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public class BlueBear : Minigame
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{
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// Start is called before the first frame update
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