BTSDS: Piano!!!

This commit is contained in:
Jenny Crowe
2022-03-07 02:16:31 -07:00
parent 5711a1508b
commit 2ac602dbe6
5 changed files with 81 additions and 21 deletions

View File

@ -352,9 +352,13 @@ namespace RhythmHeavenMania
new Param("type2", RotateMode.Fast, "Rotation Mode", "The rotation mode to use")
} ),
}),
new Minigame("builtToScaleDS", "Built To Scale (DS) \n<color=#eb5454>[WIP don't use]</color>", "00BB00", true, false, new List<GameAction>()
new Minigame("builtToScaleDS", "Built To Scale (DS)", "00BB00", true, false, new List<GameAction>()
{
new GameAction("spawn blocks", delegate { }, 1f, true)
new GameAction("spawn blocks", delegate { }, 1f, true),
new GameAction("play piano", delegate { BuiltToScaleDS.instance.PlayPiano(eventCaller.currentEntity.beat, eventCaller.currentEntity.length, eventCaller.currentEntity.type); }, 1f, true, new List<Param>()
{
new Param("type", new EntityTypes.Integer(-24, 24, 0), "Semitones", "The number of semitones up or down this note should be pitched")
} ),
}),
new Minigame("tapTrial", "Tap Trial \n<color=#eb5454>[WIP don't use]</color>", "93ffb3", false, false, new List<GameAction>()
{