mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-06-13 13:57:43 +02:00
Coin Toss - Improvement
- imported sofuto's textures - tweaked animation errors - added a new cowbell variation - marching orders nonsense??
This commit is contained in:
@ -25,7 +25,7 @@ Transform:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1491714170662666650}
|
m_GameObject: {fileID: 1491714170662666650}
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: -2.15, y: 4.96, z: 0}
|
m_LocalPosition: {x: -4.3, y: 9.92, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 2083908003750235240}
|
m_Father: {fileID: 2083908003750235240}
|
||||||
@ -108,7 +108,7 @@ Transform:
|
|||||||
m_GameObject: {fileID: 4255918877615705356}
|
m_GameObject: {fileID: 4255918877615705356}
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0.7071068, w: 0.7071068}
|
m_LocalRotation: {x: -0, y: -0, z: -0.7071068, w: 0.7071068}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 3170172331476655201}
|
m_Father: {fileID: 3170172331476655201}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
@ -189,7 +189,7 @@ Transform:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4297773475502933893}
|
m_GameObject: {fileID: 4297773475502933893}
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: -2.12, y: 0.9, z: 0}
|
m_LocalPosition: {x: -4.24, y: 1.8, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 2083908003750235240}
|
m_Father: {fileID: 2083908003750235240}
|
||||||
@ -272,7 +272,7 @@ Transform:
|
|||||||
m_GameObject: {fileID: 4499006981041317361}
|
m_GameObject: {fileID: 4499006981041317361}
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: -4.520001, y: 0.78000045, z: 0}
|
m_LocalPosition: {x: -4.520001, y: 0.78000045, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 1615845594994777750}
|
- {fileID: 1615845594994777750}
|
||||||
- {fileID: 7476450758015735169}
|
- {fileID: 7476450758015735169}
|
||||||
@ -439,7 +439,7 @@ Transform:
|
|||||||
m_GameObject: {fileID: 5008687997479124527}
|
m_GameObject: {fileID: 5008687997479124527}
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 14.9296875, y: 8.525, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 8906338938816874952}
|
m_Father: {fileID: 8906338938816874952}
|
||||||
m_RootOrder: 1
|
m_RootOrder: 1
|
||||||
@ -484,7 +484,7 @@ SpriteRenderer:
|
|||||||
m_SortingLayerID: 0
|
m_SortingLayerID: 0
|
||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: -9
|
m_SortingOrder: -9
|
||||||
m_Sprite: {fileID: -2413806693520163455, guid: ebe73ca9363db456bacf42c025bb4847, type: 3}
|
m_Sprite: {fileID: 21300000, guid: 9c7b469fa013d7f4582d8c430ee498dd, type: 3}
|
||||||
m_Color: {r: 1, g: 1, b: 0.514151, a: 1}
|
m_Color: {r: 1, g: 1, b: 0.514151, a: 1}
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
@ -520,7 +520,7 @@ Transform:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 7629969691203504755}
|
m_GameObject: {fileID: 7629969691203504755}
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: -2.72, y: 1.83, z: 0}
|
m_LocalPosition: {x: -5.44, y: 3.66, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 2083908003750235240}
|
m_Father: {fileID: 2083908003750235240}
|
||||||
|
@ -235,7 +235,7 @@ SpriteRenderer:
|
|||||||
m_SortingLayerID: 0
|
m_SortingLayerID: 0
|
||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: -999
|
m_SortingOrder: -999
|
||||||
m_Sprite: {fileID: 21300000, guid: 65caaace2b6e39445ba0a38f6afbef38, type: 3}
|
m_Sprite: {fileID: 21300000, guid: 66a6cd5f73aca9e45b38ac0906e541d7, type: 3}
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 0.5254902}
|
m_Color: {r: 1, g: 1, b: 1, a: 0.5254902}
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
@ -528,7 +528,7 @@ Transform:
|
|||||||
- {fileID: 4516561034748738355}
|
- {fileID: 4516561034748738355}
|
||||||
- {fileID: 4676267018483621227}
|
- {fileID: 4676267018483621227}
|
||||||
m_Father: {fileID: 4161079182365989534}
|
m_Father: {fileID: 4161079182365989534}
|
||||||
m_RootOrder: 3
|
m_RootOrder: 4
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!212 &4986707985294744365
|
--- !u!212 &4986707985294744365
|
||||||
SpriteRenderer:
|
SpriteRenderer:
|
||||||
@ -663,6 +663,88 @@ SpriteRenderer:
|
|||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_SpriteSortPoint: 0
|
m_SpriteSortPoint: 0
|
||||||
|
--- !u!1 &5059738567494280553
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 6332392593325199207}
|
||||||
|
- component: {fileID: 2833412293318203545}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: reference2 (2)
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 0
|
||||||
|
--- !u!4 &6332392593325199207
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5059738567494280553}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: -6.655, y: 2.708, z: 0}
|
||||||
|
m_LocalScale: {x: 3.503, y: 3.503, z: 6.0980606}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 4161079182365989534}
|
||||||
|
m_RootOrder: 3
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!212 &2833412293318203545
|
||||||
|
SpriteRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5059738567494280553}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 0
|
||||||
|
m_ReceiveShadows: 0
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 0
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 0
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 20
|
||||||
|
m_Sprite: {fileID: 21300000, guid: 499e0723dc13a7c44b311fe80e9d040a, type: 3}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 0.5254902}
|
||||||
|
m_FlipX: 0
|
||||||
|
m_FlipY: 0
|
||||||
|
m_DrawMode: 0
|
||||||
|
m_Size: {x: 5.12, y: 5.12}
|
||||||
|
m_AdaptiveModeThreshold: 0.5
|
||||||
|
m_SpriteTileMode: 0
|
||||||
|
m_WasSpriteAssigned: 1
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_SpriteSortPoint: 0
|
||||||
--- !u!1 &5863847991924868836
|
--- !u!1 &5863847991924868836
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -778,7 +860,7 @@ Transform:
|
|||||||
- {fileID: 7162401519775036327}
|
- {fileID: 7162401519775036327}
|
||||||
- {fileID: 1064554344987815213}
|
- {fileID: 1064554344987815213}
|
||||||
m_Father: {fileID: 4161079182365989534}
|
m_Father: {fileID: 4161079182365989534}
|
||||||
m_RootOrder: 4
|
m_RootOrder: 5
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!212 &4811943280779304315
|
--- !u!212 &4811943280779304315
|
||||||
SpriteRenderer:
|
SpriteRenderer:
|
||||||
@ -1209,6 +1291,7 @@ Transform:
|
|||||||
- {fileID: 1645939037775820338}
|
- {fileID: 1645939037775820338}
|
||||||
- {fileID: 753652905386637204}
|
- {fileID: 753652905386637204}
|
||||||
- {fileID: 4777331550290145985}
|
- {fileID: 4777331550290145985}
|
||||||
|
- {fileID: 6332392593325199207}
|
||||||
- {fileID: 1558448215581441312}
|
- {fileID: 1558448215581441312}
|
||||||
- {fileID: 708937727427539446}
|
- {fileID: 708937727427539446}
|
||||||
- {fileID: 621557526845520064}
|
- {fileID: 621557526845520064}
|
||||||
@ -1362,7 +1445,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
|
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 5
|
value: 6
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
|
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
@ -1646,7 +1729,7 @@ PrefabInstance:
|
|||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
|
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 7
|
value: 8
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
|
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
@ -1722,7 +1805,7 @@ PrefabInstance:
|
|||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
|
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 6
|
value: 7
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
|
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
@ -1798,7 +1881,7 @@ PrefabInstance:
|
|||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
|
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 8
|
value: 9
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
|
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
|
BIN
Assets/Resources/Sfx/games/coinToss/cowbell1.wav
Normal file
BIN
Assets/Resources/Sfx/games/coinToss/cowbell1.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/coinToss/cowbell1.wav.meta
Normal file
22
Assets/Resources/Sfx/games/coinToss/cowbell1.wav.meta
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2117b13e395760e45884a5ea5e8b731b
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 6
|
||||||
|
defaultSettings:
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/Resources/Sfx/games/coinToss/cowbell2.wav
Normal file
BIN
Assets/Resources/Sfx/games/coinToss/cowbell2.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/coinToss/cowbell2.wav.meta
Normal file
22
Assets/Resources/Sfx/games/coinToss/cowbell2.wav.meta
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 852b8ee6cf40b884d8f384f8891367c1
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 6
|
||||||
|
defaultSettings:
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -21,7 +21,7 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: {x: -4.52, y: 0.67, z: 0}
|
value: {x: -4.52, y: 0.67, z: 0}
|
||||||
inSlope: {x: 0, y: Infinity, z: 0}
|
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
||||||
outSlope: {x: 0, y: Infinity, z: 0}
|
outSlope: {x: 0, y: Infinity, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
@ -30,7 +30,7 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.1
|
time: 0.1
|
||||||
value: {x: -4.52, y: 0.82, z: 0}
|
value: {x: -4.52, y: 0.82, z: 0}
|
||||||
inSlope: {x: 0, y: 0.40000042, z: 0}
|
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
||||||
outSlope: {x: 0, y: 0.40000042, z: 0}
|
outSlope: {x: 0, y: 0.40000042, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
@ -46,7 +46,7 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: {x: 0, y: -0.14, z: 0}
|
value: {x: 0, y: -0.14, z: 0}
|
||||||
inSlope: {x: 0, y: Infinity, z: 0}
|
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
||||||
outSlope: {x: 0, y: Infinity, z: 0}
|
outSlope: {x: 0, y: Infinity, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
@ -55,7 +55,7 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.1
|
time: 0.1
|
||||||
value: {x: 0, y: 0, z: 0}
|
value: {x: 0, y: 0, z: 0}
|
||||||
inSlope: {x: 0, y: 0, z: 0}
|
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
||||||
outSlope: {x: 0, y: 0, z: 0}
|
outSlope: {x: 0, y: 0, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
@ -158,18 +158,18 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: -4.52
|
value: -4.52
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.1
|
time: 0.1
|
||||||
value: -4.52
|
value: -4.52
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
@ -188,16 +188,16 @@ AnimationClip:
|
|||||||
value: 0.67
|
value: 0.67
|
||||||
inSlope: Infinity
|
inSlope: Infinity
|
||||||
outSlope: Infinity
|
outSlope: Infinity
|
||||||
tangentMode: 0
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0
|
outWeight: 0
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.1
|
time: 0.1
|
||||||
value: 0.82
|
value: 0.82
|
||||||
inSlope: 0.40000042
|
inSlope: Infinity
|
||||||
outSlope: 0.40000042
|
outSlope: 0.40000042
|
||||||
tangentMode: 0
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
@ -214,18 +214,18 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: 0
|
value: 0
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.1
|
time: 0.1
|
||||||
value: 0
|
value: 0
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
@ -242,18 +242,18 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: 0
|
value: 0
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.1
|
time: 0.1
|
||||||
value: 0
|
value: 0
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
@ -272,16 +272,16 @@ AnimationClip:
|
|||||||
value: -0.14
|
value: -0.14
|
||||||
inSlope: Infinity
|
inSlope: Infinity
|
||||||
outSlope: Infinity
|
outSlope: Infinity
|
||||||
tangentMode: 0
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0
|
outWeight: 0
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.1
|
time: 0.1
|
||||||
value: 0
|
value: 0
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
@ -298,18 +298,18 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: 0
|
value: 0
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.1
|
time: 0.1
|
||||||
value: 0
|
value: 0
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
|
@ -47,7 +47,7 @@ AnimationClip:
|
|||||||
outWeight: {x: 0.33333334, y: 0, z: 0.33333334}
|
outWeight: {x: 0.33333334, y: 0, z: 0.33333334}
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.35
|
time: 0.35
|
||||||
value: {x: -4.52, y: 0.914, z: 0}
|
value: {x: -4.52, y: 0.894, z: 0}
|
||||||
inSlope: {x: 0, y: Infinity, z: 0}
|
inSlope: {x: 0, y: Infinity, z: 0}
|
||||||
outSlope: {x: 0, y: Infinity, z: 0}
|
outSlope: {x: 0, y: Infinity, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
@ -363,7 +363,7 @@ AnimationClip:
|
|||||||
outWeight: 0
|
outWeight: 0
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.35
|
time: 0.35
|
||||||
value: 0.914
|
value: 0.894
|
||||||
inSlope: Infinity
|
inSlope: Infinity
|
||||||
outSlope: Infinity
|
outSlope: Infinity
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
|
@ -63,7 +63,7 @@ AnimationClip:
|
|||||||
m_Curve:
|
m_Curve:
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: {x: -2.2, y: 0.93, z: 0}
|
value: {x: -4.24, y: 1.8, z: 0}
|
||||||
inSlope: {x: 0, y: 0, z: 0}
|
inSlope: {x: 0, y: 0, z: 0}
|
||||||
outSlope: {x: 0, y: 0, z: 0}
|
outSlope: {x: 0, y: 0, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
@ -72,7 +72,7 @@ AnimationClip:
|
|||||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.41666666
|
time: 0.41666666
|
||||||
value: {x: -6.02, y: 3.07, z: 0}
|
value: {x: -12.04, y: 6.14, z: 0}
|
||||||
inSlope: {x: 0, y: 0, z: 0}
|
inSlope: {x: 0, y: 0, z: 0}
|
||||||
outSlope: {x: 0, y: 0, z: 0}
|
outSlope: {x: 0, y: 0, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
@ -81,7 +81,7 @@ AnimationClip:
|
|||||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.46666667
|
time: 0.46666667
|
||||||
value: {x: -2.04, y: 0.94, z: 0}
|
value: {x: -4.24, y: 1.8, z: 0}
|
||||||
inSlope: {x: 0, y: 0, z: 0}
|
inSlope: {x: 0, y: 0, z: 0}
|
||||||
outSlope: {x: 0, y: 0, z: 0}
|
outSlope: {x: 0, y: 0, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
@ -658,7 +658,7 @@ AnimationClip:
|
|||||||
m_Curve:
|
m_Curve:
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: -2.2
|
value: -4.24
|
||||||
inSlope: 0
|
inSlope: 0
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 136
|
||||||
@ -667,7 +667,7 @@ AnimationClip:
|
|||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.41666666
|
time: 0.41666666
|
||||||
value: -6.02
|
value: -12.04
|
||||||
inSlope: 0
|
inSlope: 0
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 136
|
||||||
@ -676,7 +676,7 @@ AnimationClip:
|
|||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.46666667
|
time: 0.46666667
|
||||||
value: -2.04
|
value: -4.24
|
||||||
inSlope: 0
|
inSlope: 0
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 136
|
||||||
@ -695,7 +695,7 @@ AnimationClip:
|
|||||||
m_Curve:
|
m_Curve:
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: 0.93
|
value: 1.8
|
||||||
inSlope: 0
|
inSlope: 0
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 136
|
||||||
@ -704,7 +704,7 @@ AnimationClip:
|
|||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.41666666
|
time: 0.41666666
|
||||||
value: 3.07
|
value: 6.14
|
||||||
inSlope: 0
|
inSlope: 0
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 136
|
||||||
@ -713,7 +713,7 @@ AnimationClip:
|
|||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.46666667
|
time: 0.46666667
|
||||||
value: 0.94
|
value: 1.8
|
||||||
inSlope: 0
|
inSlope: 0
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 136
|
||||||
|
@ -21,7 +21,7 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: {x: -4.52, y: 1.57, z: 0}
|
value: {x: -4.52, y: 1.57, z: 0}
|
||||||
inSlope: {x: 0, y: 0, z: 0}
|
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
||||||
outSlope: {x: 0, y: 0, z: 0}
|
outSlope: {x: 0, y: 0, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
@ -30,7 +30,7 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.083333336
|
time: 0.083333336
|
||||||
value: {x: -4.52, y: 1.55, z: 0}
|
value: {x: -4.52, y: 1.55, z: 0}
|
||||||
inSlope: {x: 0, y: 0, z: 0}
|
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
||||||
outSlope: {x: 0, y: 0, z: 0}
|
outSlope: {x: 0, y: 0, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
@ -46,7 +46,7 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: {x: 0, y: 0.47, z: 0}
|
value: {x: 0, y: 0.47, z: 0}
|
||||||
inSlope: {x: 0, y: 0, z: 0}
|
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
||||||
outSlope: {x: 0, y: 0, z: 0}
|
outSlope: {x: 0, y: 0, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
@ -55,7 +55,7 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.083333336
|
time: 0.083333336
|
||||||
value: {x: 0, y: 0.3, z: 0}
|
value: {x: 0, y: 0.3, z: 0}
|
||||||
inSlope: {x: 0, y: 0, z: 0}
|
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
||||||
outSlope: {x: 0, y: 0, z: 0}
|
outSlope: {x: 0, y: 0, z: 0}
|
||||||
tangentMode: 0
|
tangentMode: 0
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
@ -196,18 +196,18 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: -4.52
|
value: -4.52
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.083333336
|
time: 0.083333336
|
||||||
value: -4.52
|
value: -4.52
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
@ -224,18 +224,18 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: 1.57
|
value: 1.57
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.083333336
|
time: 0.083333336
|
||||||
value: 1.55
|
value: 1.55
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
@ -252,18 +252,18 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: 0
|
value: 0
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.083333336
|
time: 0.083333336
|
||||||
value: 0
|
value: 0
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
@ -280,18 +280,18 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: 0
|
value: 0
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.083333336
|
time: 0.083333336
|
||||||
value: 0
|
value: 0
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
@ -308,18 +308,18 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: 0.47
|
value: 0.47
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.083333336
|
time: 0.083333336
|
||||||
value: 0.3
|
value: 0.3
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
@ -336,18 +336,18 @@ AnimationClip:
|
|||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0
|
time: 0
|
||||||
value: 0
|
value: 0
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.083333336
|
time: 0.083333336
|
||||||
value: 0
|
value: 0
|
||||||
inSlope: 0
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 136
|
tangentMode: 7
|
||||||
weightedMode: 0
|
weightedMode: 0
|
||||||
inWeight: 0.33333334
|
inWeight: 0.33333334
|
||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
|
BIN
Assets/Resources/Sprites/Games/CoinToss/foreground.png
Normal file
BIN
Assets/Resources/Sprites/Games/CoinToss/foreground.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 21 KiB |
96
Assets/Resources/Sprites/Games/CoinToss/foreground.png.meta
Normal file
96
Assets/Resources/Sprites/Games/CoinToss/foreground.png.meta
Normal file
@ -0,0 +1,96 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9c7b469fa013d7f4582d8c430ee498dd
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Binary file not shown.
Before Width: | Height: | Size: 634 KiB After Width: | Height: | Size: 1.5 MiB |
@ -104,10 +104,10 @@ TextureImporter:
|
|||||||
platformSettings:
|
platformSettings:
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
buildTarget: DefaultTexturePlatform
|
buildTarget: DefaultTexturePlatform
|
||||||
maxTextureSize: 2048
|
maxTextureSize: 4096
|
||||||
resizeAlgorithm: 0
|
resizeAlgorithm: 0
|
||||||
textureFormat: -1
|
textureFormat: -1
|
||||||
textureCompression: 1
|
textureCompression: 2
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
crunchedCompression: 0
|
crunchedCompression: 0
|
||||||
allowsAlphaSplitting: 0
|
allowsAlphaSplitting: 0
|
||||||
@ -116,10 +116,22 @@ TextureImporter:
|
|||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
buildTarget: Standalone
|
buildTarget: Standalone
|
||||||
maxTextureSize: 2048
|
maxTextureSize: 4096
|
||||||
resizeAlgorithm: 0
|
resizeAlgorithm: 0
|
||||||
textureFormat: -1
|
textureFormat: -1
|
||||||
textureCompression: 1
|
textureCompression: 2
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 4096
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 2
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
crunchedCompression: 0
|
crunchedCompression: 0
|
||||||
allowsAlphaSplitting: 0
|
allowsAlphaSplitting: 0
|
||||||
@ -134,9 +146,9 @@ TextureImporter:
|
|||||||
rect:
|
rect:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 1700
|
y: 3400
|
||||||
width: 668
|
width: 1336
|
||||||
height: 344
|
height: 688
|
||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
@ -155,9 +167,9 @@ TextureImporter:
|
|||||||
rect:
|
rect:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 1284
|
y: 2568
|
||||||
width: 664
|
width: 1328
|
||||||
height: 406
|
height: 812
|
||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
@ -176,9 +188,9 @@ TextureImporter:
|
|||||||
rect:
|
rect:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 836
|
y: 1672
|
||||||
width: 666
|
width: 1332
|
||||||
height: 438
|
height: 876
|
||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
@ -197,9 +209,9 @@ TextureImporter:
|
|||||||
rect:
|
rect:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 390
|
y: 780
|
||||||
width: 668
|
width: 1336
|
||||||
height: 438
|
height: 876
|
||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
@ -218,9 +230,9 @@ TextureImporter:
|
|||||||
rect:
|
rect:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 70
|
y: 140
|
||||||
width: 860
|
width: 1720
|
||||||
height: 310
|
height: 620
|
||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
@ -238,10 +250,10 @@ TextureImporter:
|
|||||||
name: sprsh_cointoss_closed_90
|
name: sprsh_cointoss_closed_90
|
||||||
rect:
|
rect:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 676
|
x: 1352
|
||||||
y: 1668
|
y: 3336
|
||||||
width: 726
|
width: 1452
|
||||||
height: 380
|
height: 752
|
||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
@ -259,10 +271,10 @@ TextureImporter:
|
|||||||
name: sprsh_cointoss_closed_45
|
name: sprsh_cointoss_closed_45
|
||||||
rect:
|
rect:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 676
|
x: 1352
|
||||||
y: 1286
|
y: 2572
|
||||||
width: 728
|
width: 1456
|
||||||
height: 374
|
height: 748
|
||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
@ -280,10 +292,10 @@ TextureImporter:
|
|||||||
name: sprsh_cointoss_closed_01
|
name: sprsh_cointoss_closed_01
|
||||||
rect:
|
rect:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 676
|
x: 1352
|
||||||
y: 900
|
y: 1800
|
||||||
width: 728
|
width: 1456
|
||||||
height: 376
|
height: 752
|
||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
@ -301,10 +313,10 @@ TextureImporter:
|
|||||||
name: sprsh_cointoss_closed_02
|
name: sprsh_cointoss_closed_02
|
||||||
rect:
|
rect:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 676
|
x: 1352
|
||||||
y: 486
|
y: 972
|
||||||
width: 728
|
width: 1456
|
||||||
height: 404
|
height: 808
|
||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
@ -322,10 +334,10 @@ TextureImporter:
|
|||||||
name: sprsh_cointoss_whoosh
|
name: sprsh_cointoss_whoosh
|
||||||
rect:
|
rect:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 1412
|
x: 2824
|
||||||
y: 1092
|
y: 2184
|
||||||
width: 184
|
width: 368
|
||||||
height: 920
|
height: 1840
|
||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
@ -343,10 +355,10 @@ TextureImporter:
|
|||||||
name: sprsh_cointoss_sleeve
|
name: sprsh_cointoss_sleeve
|
||||||
rect:
|
rect:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 1606
|
x: 3212
|
||||||
y: 1350
|
y: 2700
|
||||||
width: 344
|
width: 688
|
||||||
height: 566
|
height: 1132
|
||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
@ -364,10 +376,10 @@ TextureImporter:
|
|||||||
name: sprsh_cointoss_45
|
name: sprsh_cointoss_45
|
||||||
rect:
|
rect:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 1829
|
x: 3658
|
||||||
y: 1094
|
y: 2188
|
||||||
width: 215
|
width: 430
|
||||||
height: 212
|
height: 424
|
||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
@ -385,10 +397,10 @@ TextureImporter:
|
|||||||
name: sprsh_cointoss_shockwave
|
name: sprsh_cointoss_shockwave
|
||||||
rect:
|
rect:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 1604
|
x: 3208
|
||||||
y: 1092
|
y: 2184
|
||||||
width: 216
|
width: 432
|
||||||
height: 216
|
height: 432
|
||||||
alignment: 0
|
alignment: 0
|
||||||
pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5, y: 0.5}
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
Binary file not shown.
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7d385b172ddc26442beb37f7c617c850
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Binary file not shown.
After Width: | Height: | Size: 563 KiB |
@ -0,0 +1,96 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 66a6cd5f73aca9e45b38ac0906e541d7
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -16,10 +16,11 @@ namespace HeavenStudio.Games.Loaders
|
|||||||
{
|
{
|
||||||
new GameAction("toss", "Toss Coin")
|
new GameAction("toss", "Toss Coin")
|
||||||
{
|
{
|
||||||
function = delegate { CoinToss.instance.TossCoin(eventCaller.currentEntity.beat, eventCaller.currentEntity["toggle"]); },
|
function = delegate { CoinToss.instance.TossCoin(eventCaller.currentEntity.beat, eventCaller.currentEntity["type"], eventCaller.currentEntity["toggle"]); },
|
||||||
defaultLength = 7,
|
defaultLength = 7,
|
||||||
parameters = new List<Param>()
|
parameters = new List<Param>()
|
||||||
{
|
{
|
||||||
|
new Param("type", CoinToss.CoinVariation.Default, "Variation", "Special Coin Variations"),
|
||||||
new Param("toggle", false, "Audience Reaction", "Enable Audience Reaction"),
|
new Param("toggle", false, "Audience Reaction", "Enable Audience Reaction"),
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -130,6 +131,12 @@ namespace HeavenStudio.Games
|
|||||||
|
|
||||||
public PlayerActionEvent coin;
|
public PlayerActionEvent coin;
|
||||||
|
|
||||||
|
public enum CoinVariation
|
||||||
|
{
|
||||||
|
Default,
|
||||||
|
Cowbell,
|
||||||
|
}
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
instance = this;
|
instance = this;
|
||||||
@ -148,7 +155,7 @@ namespace HeavenStudio.Games
|
|||||||
//nothing
|
//nothing
|
||||||
}
|
}
|
||||||
|
|
||||||
public void TossCoin(float beat, bool audienceReacting)
|
public void TossCoin(float beat, int type, bool audienceReacting)
|
||||||
{
|
{
|
||||||
if (coin != null) return;
|
if (coin != null) return;
|
||||||
|
|
||||||
@ -158,6 +165,23 @@ namespace HeavenStudio.Games
|
|||||||
//Game state says the hand is throwing the coin
|
//Game state says the hand is throwing the coin
|
||||||
isThrowing = true;
|
isThrowing = true;
|
||||||
|
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case (int) CoinToss.CoinVariation.Cowbell:
|
||||||
|
MultiSound.Play(new MultiSound.Sound[] {
|
||||||
|
new MultiSound.Sound("coinToss/cowbell1", beat),
|
||||||
|
new MultiSound.Sound("coinToss/cowbell2", beat + 1f),
|
||||||
|
new MultiSound.Sound("coinToss/cowbell1", beat + 2f),
|
||||||
|
new MultiSound.Sound("coinToss/cowbell2", beat + 3f),
|
||||||
|
new MultiSound.Sound("coinToss/cowbell1", beat + 4f),
|
||||||
|
new MultiSound.Sound("coinToss/cowbell2", beat + 5f),
|
||||||
|
new MultiSound.Sound("coinToss/cowbell1", beat + 6f),
|
||||||
|
});
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
this.audienceReacting = audienceReacting;
|
this.audienceReacting = audienceReacting;
|
||||||
|
|
||||||
coin = ScheduleInput(beat, 6f, InputType.STANDARD_DOWN, CatchSuccess, CatchMiss, CatchEmpty);
|
coin = ScheduleInput(beat, 6f, InputType.STANDARD_DOWN, CatchSuccess, CatchMiss, CatchEmpty);
|
||||||
|
@ -25,45 +25,45 @@ namespace HeavenStudio.Games.Loaders
|
|||||||
return new Minigame("marchingOrders", "Marching Orders \n<color=#eb5454>[WIP]</color>", "00A43B", false, false, new List<GameAction>()
|
return new Minigame("marchingOrders", "Marching Orders \n<color=#eb5454>[WIP]</color>", "00A43B", false, false, new List<GameAction>()
|
||||||
{
|
{
|
||||||
new GameAction("bop", "Bop")
|
new GameAction("bop", "Bop")
|
||||||
{
|
{
|
||||||
function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.Bop(e.beat, e.length); },
|
function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.Bop(e.beat, e.length); },
|
||||||
defaultLength = 1f,
|
defaultLength = 1f,
|
||||||
resizable = true
|
resizable = true
|
||||||
},
|
},
|
||||||
|
|
||||||
new GameAction("marching", "Cadets March")
|
new GameAction("marching", "Cadets March")
|
||||||
{
|
{
|
||||||
function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.CadetsMarch(e.beat, e.length); },
|
function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.CadetsMarch(e.beat, e.length); },
|
||||||
defaultLength = 4f,
|
defaultLength = 4f,
|
||||||
resizable = true
|
resizable = true
|
||||||
},
|
},
|
||||||
|
|
||||||
new GameAction("attention", "Attention...")
|
new GameAction("attention", "Attention...")
|
||||||
{
|
{
|
||||||
function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.SargeAttention(e.beat); },
|
function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.SargeAttention(e.beat); },
|
||||||
defaultLength = 2.25f,
|
defaultLength = 2.25f,
|
||||||
inactiveFunction = delegate { var e = eventCaller.currentEntity; MarchingOrders.AttentionSound(e.beat);}
|
inactiveFunction = delegate { var e = eventCaller.currentEntity; MarchingOrders.AttentionSound(e.beat);}
|
||||||
},
|
},
|
||||||
|
|
||||||
new GameAction("march", "March!")
|
new GameAction("march", "March!")
|
||||||
{
|
{
|
||||||
function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.SargeMarch(e.beat); },
|
function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.SargeMarch(e.beat); },
|
||||||
defaultLength = 2f,
|
defaultLength = 2f,
|
||||||
inactiveFunction = delegate { var e = eventCaller.currentEntity; MarchingOrders.MarchSound(e.beat);}
|
inactiveFunction = delegate { var e = eventCaller.currentEntity; MarchingOrders.MarchSound(e.beat);}
|
||||||
},
|
},
|
||||||
|
|
||||||
new GameAction("halt", "Halt!")
|
new GameAction("halt", "Halt!")
|
||||||
{
|
{
|
||||||
function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.SargeHalt(e.beat); },
|
function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.SargeHalt(e.beat); },
|
||||||
defaultLength = 2f,
|
defaultLength = 2f,
|
||||||
inactiveFunction = delegate { var e = eventCaller.currentEntity; MarchingOrders.HaltSound(e.beat);}
|
inactiveFunction = delegate { var e = eventCaller.currentEntity; MarchingOrders.HaltSound(e.beat);}
|
||||||
},
|
},
|
||||||
|
|
||||||
new GameAction("face turn", "Direction to Turn")
|
new GameAction("face turn", "Direction to Turn")
|
||||||
{
|
{
|
||||||
function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.SargeFaceTurn(e.beat, e["type"], e["type2"]); },
|
function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.SargeFaceTurn(e.beat, e["type"], e["type2"]); },
|
||||||
defaultLength = 4f,
|
defaultLength = 4f,
|
||||||
parameters = new List<Param>()
|
parameters = new List<Param>()
|
||||||
{
|
{
|
||||||
new Param("type", MarchingOrders.DirectionFaceTurn.Right, "Direction", "The direction sarge wants the cadets to face"),
|
new Param("type", MarchingOrders.DirectionFaceTurn.Right, "Direction", "The direction sarge wants the cadets to face"),
|
||||||
new Param("type2", MarchingOrders.FaceTurnLength.Normal, "Length", "How fast or slow the event lasts"),
|
new Param("type2", MarchingOrders.FaceTurnLength.Normal, "Length", "How fast or slow the event lasts"),
|
||||||
@ -79,36 +79,37 @@ namespace HeavenStudio.Games
|
|||||||
//using Scripts_MarchingOrders;
|
//using Scripts_MarchingOrders;
|
||||||
public class MarchingOrders : Minigame
|
public class MarchingOrders : Minigame
|
||||||
{
|
{
|
||||||
//code is just copied from other minigame code, i will polish them later
|
//code is just copied from other minigame code, i will polish them later
|
||||||
[Header("References")]
|
[Header("References")]
|
||||||
public Animator Sarge;
|
public Animator Sarge;
|
||||||
public Animator Cadet1;
|
public Animator Cadet1;
|
||||||
public Animator Cadet2;
|
public Animator Cadet2;
|
||||||
public Animator Cadet3;
|
public Animator Cadet3;
|
||||||
public Animator CadetPlayer;
|
public Animator CadetPlayer;
|
||||||
public Animator CadetHead1;
|
public Animator CadetHead1;
|
||||||
public Animator CadetHead2;
|
public Animator CadetHead2;
|
||||||
public Animator CadetHead3;
|
public Animator CadetHead3;
|
||||||
public Animator CadetHeadPlayer;
|
public Animator CadetHeadPlayer;
|
||||||
|
|
||||||
public GameObject Player;
|
public GameObject Player;
|
||||||
|
|
||||||
public GameEvent bop = new GameEvent();
|
public GameEvent bop = new GameEvent();
|
||||||
public GameEvent noBop = new GameEvent();
|
public GameEvent noBop = new GameEvent();
|
||||||
public GameEvent marching = new GameEvent();
|
public GameEvent marching = new GameEvent();
|
||||||
|
|
||||||
private int marchCount;
|
private int marchOtherCount;
|
||||||
private int turnLength;
|
private int marchPlayerCount;
|
||||||
|
private int turnLength;
|
||||||
|
|
||||||
public static MarchingOrders instance;
|
public static MarchingOrders instance;
|
||||||
|
|
||||||
public enum DirectionFaceTurn
|
public enum DirectionFaceTurn
|
||||||
{
|
{
|
||||||
Right,
|
Right,
|
||||||
Left,
|
Left,
|
||||||
}
|
}
|
||||||
public enum FaceTurnLength
|
public enum FaceTurnLength
|
||||||
{
|
{
|
||||||
Normal,
|
Normal,
|
||||||
Fast,
|
Fast,
|
||||||
}
|
}
|
||||||
@ -122,50 +123,50 @@ namespace HeavenStudio.Games
|
|||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
var cond = Conductor.instance;
|
var cond = Conductor.instance;
|
||||||
if (cond.ReportBeat(ref bop.lastReportedBeat, bop.startBeat % 1))
|
if (cond.ReportBeat(ref bop.lastReportedBeat, bop.startBeat % 1))
|
||||||
{
|
{
|
||||||
if (cond.songPositionInBeats >= bop.startBeat && cond.songPositionInBeats < bop.startBeat + bop.length)
|
if (cond.songPositionInBeats >= bop.startBeat && cond.songPositionInBeats < bop.startBeat + bop.length)
|
||||||
{
|
{
|
||||||
if (!(cond.songPositionInBeats >= noBop.startBeat && cond.songPositionInBeats < noBop.startBeat + noBop.length))
|
if (!(cond.songPositionInBeats >= noBop.startBeat && cond.songPositionInBeats < noBop.startBeat + noBop.length))
|
||||||
Cadet1.DoScaledAnimationAsync("Bop", 0.5f);
|
Cadet1.DoScaledAnimationAsync("Bop", 0.5f);
|
||||||
Cadet2.DoScaledAnimationAsync("Bop", 0.5f);
|
Cadet2.DoScaledAnimationAsync("Bop", 0.5f);
|
||||||
Cadet3.DoScaledAnimationAsync("Bop", 0.5f);
|
Cadet3.DoScaledAnimationAsync("Bop", 0.5f);
|
||||||
CadetPlayer.DoScaledAnimationAsync("Bop", 0.5f);
|
CadetPlayer.DoScaledAnimationAsync("Bop", 0.5f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (cond.ReportBeat(ref marching.lastReportedBeat, bop.startBeat % 1))
|
if (cond.ReportBeat(ref marching.lastReportedBeat, bop.startBeat % 1))
|
||||||
{
|
{
|
||||||
if (cond.songPositionInBeats >= marching.startBeat && cond.songPositionInBeats < marching.startBeat + marching.length)
|
if (cond.songPositionInBeats >= marching.startBeat && cond.songPositionInBeats < marching.startBeat + marching.length)
|
||||||
{
|
{
|
||||||
marchCount += 1;
|
marchOtherCount += 1;
|
||||||
var marchAnim = (marchCount % 2 != 0 ? "MarchR" : "MarchL");
|
var marchAnim = (marchOtherCount % 2 != 0 ? "MarchR" : "MarchL");
|
||||||
|
|
||||||
Jukebox.PlayOneShotGame("marchingOrders/step1");
|
Jukebox.PlayOneShotGame("marchingOrders/step1");
|
||||||
Cadet1.DoScaledAnimationAsync(marchAnim, 0.5f);
|
Cadet1.DoScaledAnimationAsync(marchAnim, 0.5f);
|
||||||
Cadet2.DoScaledAnimationAsync(marchAnim, 0.5f);
|
Cadet2.DoScaledAnimationAsync(marchAnim, 0.5f);
|
||||||
Cadet3.DoScaledAnimationAsync(marchAnim, 0.5f);
|
Cadet3.DoScaledAnimationAsync(marchAnim, 0.5f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (PlayerInput.Pressed() && !IsExpectingInputNow())
|
if (PlayerInput.Pressed() && !IsExpectingInputNow())
|
||||||
{
|
{
|
||||||
Jukebox.PlayOneShot("miss");
|
Jukebox.PlayOneShot("miss");
|
||||||
Sarge.DoScaledAnimationAsync("Anger", 0.5f);
|
Sarge.DoScaledAnimationAsync("Anger", 0.5f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Bop(float beat, float length)
|
public void Bop(float beat, float length)
|
||||||
{
|
{
|
||||||
bop.length = length;
|
bop.length = length;
|
||||||
bop.startBeat = beat;
|
bop.startBeat = beat;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CadetsMarch(float beat, float length)
|
public void CadetsMarch(float beat, float length)
|
||||||
{
|
{
|
||||||
marching.length = length;
|
marching.length = length;
|
||||||
marching.startBeat = beat;
|
marching.startBeat = beat;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SargeAttention(float beat)
|
public void SargeAttention(float beat)
|
||||||
@ -175,105 +176,107 @@ namespace HeavenStudio.Games
|
|||||||
new MultiSound.Sound("marchingOrders/attention2", beat + 0.25f),
|
new MultiSound.Sound("marchingOrders/attention2", beat + 0.25f),
|
||||||
new MultiSound.Sound("marchingOrders/attention3", beat + 0.75f),
|
new MultiSound.Sound("marchingOrders/attention3", beat + 0.75f),
|
||||||
}, forcePlay:true);
|
}, forcePlay:true);
|
||||||
|
|
||||||
BeatAction.New(Player, new List<BeatAction.Action>()
|
BeatAction.New(Player, new List<BeatAction.Action>()
|
||||||
{
|
{
|
||||||
new BeatAction.Action(beat + 0.25f, delegate { Sarge.DoScaledAnimationAsync("Talk", 0.5f);}),
|
new BeatAction.Action(beat + 0.25f, delegate { Sarge.DoScaledAnimationAsync("Talk", 0.5f);}),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SargeMarch(float beat)
|
public void SargeMarch(float beat)
|
||||||
{
|
{
|
||||||
marchCount = 0;
|
marchOtherCount = 0;
|
||||||
|
marchPlayerCount = 0;
|
||||||
MultiSound.Play(new MultiSound.Sound[] {
|
|
||||||
|
MultiSound.Play(new MultiSound.Sound[] {
|
||||||
new MultiSound.Sound("marchingOrders/march1", beat),
|
new MultiSound.Sound("marchingOrders/march1", beat),
|
||||||
new MultiSound.Sound("marchingOrders/march2", beat + 1f),
|
new MultiSound.Sound("marchingOrders/march2", beat + 1f),
|
||||||
}, forcePlay:true);
|
}, forcePlay:true);
|
||||||
|
|
||||||
BeatAction.New(Player, new List<BeatAction.Action>()
|
BeatAction.New(Player, new List<BeatAction.Action>()
|
||||||
{
|
{
|
||||||
new BeatAction.Action(beat, delegate { Sarge.DoScaledAnimationAsync("Talk", 0.5f);}),
|
new BeatAction.Action(beat, delegate { Sarge.DoScaledAnimationAsync("Talk", 0.5f);}),
|
||||||
new BeatAction.Action(beat + 1f, delegate { Cadet1.DoScaledAnimationAsync("MarchL", 0.5f);}),
|
new BeatAction.Action(beat + 1f, delegate { Cadet1.DoScaledAnimationAsync("MarchL", 0.5f);}),
|
||||||
new BeatAction.Action(beat + 1f, delegate { Cadet2.DoScaledAnimationAsync("MarchL", 0.5f);}),
|
new BeatAction.Action(beat + 1f, delegate { Cadet2.DoScaledAnimationAsync("MarchL", 0.5f);}),
|
||||||
new BeatAction.Action(beat + 1f, delegate { Cadet3.DoScaledAnimationAsync("MarchL", 0.5f);}),
|
new BeatAction.Action(beat + 1f, delegate { Cadet3.DoScaledAnimationAsync("MarchL", 0.5f);}),
|
||||||
new BeatAction.Action(beat + 1f, delegate { CadetPlayer.DoScaledAnimationAsync("MarchL", 0.5f);}),
|
new BeatAction.Action(beat + 1f, delegate { CadetPlayer.DoScaledAnimationAsync("MarchL", 0.5f);}),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SargeHalt(float beat)
|
public void SargeHalt(float beat)
|
||||||
{
|
{
|
||||||
MultiSound.Play(new MultiSound.Sound[] {
|
MultiSound.Play(new MultiSound.Sound[] {
|
||||||
new MultiSound.Sound("marchingOrders/halt1", beat),
|
new MultiSound.Sound("marchingOrders/halt1", beat),
|
||||||
new MultiSound.Sound("marchingOrders/halt2", beat + 1f),
|
new MultiSound.Sound("marchingOrders/halt2", beat + 1f),
|
||||||
new MultiSound.Sound("marchingOrders/step1", beat + 1f),
|
new MultiSound.Sound("marchingOrders/step1", beat + 1f),
|
||||||
}, forcePlay:true);
|
}, forcePlay:true);
|
||||||
|
|
||||||
BeatAction.New(Player, new List<BeatAction.Action>()
|
BeatAction.New(Player, new List<BeatAction.Action>()
|
||||||
{
|
{
|
||||||
new BeatAction.Action(beat, delegate { Sarge.DoScaledAnimationAsync("Talk", 0.5f);}),
|
new BeatAction.Action(beat, delegate { Sarge.DoScaledAnimationAsync("Talk", 0.5f);}),
|
||||||
new BeatAction.Action(beat + 1f, delegate { Cadet1.DoScaledAnimationAsync("Halt", 0.5f);}),
|
new BeatAction.Action(beat + 1f, delegate { Cadet1.DoScaledAnimationAsync("Halt", 0.5f);}),
|
||||||
new BeatAction.Action(beat + 1f, delegate { Cadet2.DoScaledAnimationAsync("Halt", 0.5f);}),
|
new BeatAction.Action(beat + 1f, delegate { Cadet2.DoScaledAnimationAsync("Halt", 0.5f);}),
|
||||||
new BeatAction.Action(beat + 1f, delegate { Cadet3.DoScaledAnimationAsync("Halt", 0.5f);}),
|
new BeatAction.Action(beat + 1f, delegate { Cadet3.DoScaledAnimationAsync("Halt", 0.5f);}),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SargeFaceTurn(float beat, int type, int type2)
|
public void SargeFaceTurn(float beat, int type, int type2)
|
||||||
{
|
{
|
||||||
switch (type2)
|
switch (type2)
|
||||||
{
|
{
|
||||||
case (int) MarchingOrders.FaceTurnLength.Fast:
|
case (int) MarchingOrders.FaceTurnLength.Fast:
|
||||||
turnLength = 0;
|
turnLength = 0;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
turnLength = 1;
|
turnLength = 1;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
switch (type)
|
switch (type)
|
||||||
{
|
{
|
||||||
case (int) MarchingOrders.DirectionFaceTurn.Left:
|
case (int) MarchingOrders.DirectionFaceTurn.Left:
|
||||||
MultiSound.Play(new MultiSound.Sound[] {
|
//ScheduleInput(beat, turnLength + 2f, InputType.DIRECTION_RIGHT_DOWN, LeftSuccess, LeftMiss, LeftEmpty);
|
||||||
new MultiSound.Sound("marchingOrders/leftFaceTurn1", beat),
|
|
||||||
new MultiSound.Sound("marchingOrders/leftFaceTurn2", beat + 0.5f),
|
|
||||||
new MultiSound.Sound("marchingOrders/leftFaceTurn3", beat + turnLength + 1f),
|
|
||||||
new MultiSound.Sound("marchingOrders/leftFaceTurn4", beat + turnLength + 2f),
|
|
||||||
}, forcePlay:true);
|
|
||||||
|
|
||||||
BeatAction.New(Player, new List<BeatAction.Action>()
|
|
||||||
{
|
|
||||||
new BeatAction.Action(beat + turnLength + 2f, delegate { CadetHead1.DoScaledAnimationAsync("FaceL", 0.5f);}),
|
|
||||||
new BeatAction.Action(beat + turnLength + 2f, delegate { CadetHead2.DoScaledAnimationAsync("FaceL", 0.5f);}),
|
|
||||||
new BeatAction.Action(beat + turnLength + 2f, delegate { CadetHead3.DoScaledAnimationAsync("FaceL", 0.5f);}),
|
|
||||||
});
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
MultiSound.Play(new MultiSound.Sound[] {
|
MultiSound.Play(new MultiSound.Sound[] {
|
||||||
new MultiSound.Sound("marchingOrders/rightFaceTurn1", beat),
|
new MultiSound.Sound("marchingOrders/leftFaceTurn1", beat),
|
||||||
new MultiSound.Sound("marchingOrders/rightFaceTurn2", beat + 0.5f),
|
new MultiSound.Sound("marchingOrders/leftFaceTurn2", beat + 0.5f),
|
||||||
new MultiSound.Sound("marchingOrders/rightFaceTurn3", beat + turnLength + 1f),
|
new MultiSound.Sound("marchingOrders/leftFaceTurn3", beat + turnLength + 1f),
|
||||||
new MultiSound.Sound("marchingOrders/rightFaceTurn4", beat + turnLength + 2f),
|
new MultiSound.Sound("marchingOrders/leftFaceTurn4", beat + turnLength + 2f),
|
||||||
}, forcePlay:true);
|
}, forcePlay:true);
|
||||||
|
|
||||||
BeatAction.New(Player, new List<BeatAction.Action>()
|
BeatAction.New(Player, new List<BeatAction.Action>()
|
||||||
{
|
{
|
||||||
new BeatAction.Action(beat + turnLength + 2f, delegate { CadetHead1.DoScaledAnimationAsync("FaceR", 0.5f);}),
|
new BeatAction.Action(beat + turnLength + 2f, delegate { CadetHead1.DoScaledAnimationAsync("FaceL", 0.5f);}),
|
||||||
new BeatAction.Action(beat + turnLength + 2f, delegate { CadetHead2.DoScaledAnimationAsync("FaceR", 0.5f);}),
|
new BeatAction.Action(beat + turnLength + 2f, delegate { CadetHead2.DoScaledAnimationAsync("FaceL", 0.5f);}),
|
||||||
new BeatAction.Action(beat + turnLength + 2f, delegate { CadetHead3.DoScaledAnimationAsync("FaceR", 0.5f);}),
|
new BeatAction.Action(beat + turnLength + 2f, delegate { CadetHead3.DoScaledAnimationAsync("FaceL", 0.5f);}),
|
||||||
});
|
});
|
||||||
break;
|
break;
|
||||||
}
|
default:
|
||||||
|
MultiSound.Play(new MultiSound.Sound[] {
|
||||||
BeatAction.New(Player, new List<BeatAction.Action>()
|
new MultiSound.Sound("marchingOrders/rightFaceTurn1", beat),
|
||||||
{
|
new MultiSound.Sound("marchingOrders/rightFaceTurn2", beat + 0.5f),
|
||||||
new BeatAction.Action(beat, delegate { Sarge.DoScaledAnimationAsync("Talk", 0.5f);}),
|
new MultiSound.Sound("marchingOrders/rightFaceTurn3", beat + turnLength + 1f),
|
||||||
new BeatAction.Action(beat + turnLength + 1f, delegate { Sarge.DoScaledAnimationAsync("Talk", 0.5f);}),
|
new MultiSound.Sound("marchingOrders/rightFaceTurn4", beat + turnLength + 2f),
|
||||||
});
|
}, forcePlay:true);
|
||||||
}
|
|
||||||
|
BeatAction.New(Player, new List<BeatAction.Action>()
|
||||||
|
{
|
||||||
public static void AttentionSound(float beat)
|
new BeatAction.Action(beat + turnLength + 2f, delegate { CadetHead1.DoScaledAnimationAsync("FaceR", 0.5f);}),
|
||||||
|
new BeatAction.Action(beat + turnLength + 2f, delegate { CadetHead2.DoScaledAnimationAsync("FaceR", 0.5f);}),
|
||||||
|
new BeatAction.Action(beat + turnLength + 2f, delegate { CadetHead3.DoScaledAnimationAsync("FaceR", 0.5f);}),
|
||||||
|
});
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
BeatAction.New(Player, new List<BeatAction.Action>()
|
||||||
|
{
|
||||||
|
new BeatAction.Action(beat, delegate { Sarge.DoScaledAnimationAsync("Talk", 0.5f);}),
|
||||||
|
new BeatAction.Action(beat + turnLength + 1f, delegate { Sarge.DoScaledAnimationAsync("Talk", 0.5f);}),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public static void AttentionSound(float beat)
|
||||||
{
|
{
|
||||||
MultiSound.Play(new MultiSound.Sound[] {
|
MultiSound.Play(new MultiSound.Sound[] {
|
||||||
new MultiSound.Sound("marchingOrders/attention1", beat),
|
new MultiSound.Sound("marchingOrders/attention1", beat),
|
||||||
@ -281,16 +284,16 @@ namespace HeavenStudio.Games
|
|||||||
new MultiSound.Sound("marchingOrders/attention3", beat + 0.75f),
|
new MultiSound.Sound("marchingOrders/attention3", beat + 0.75f),
|
||||||
}, forcePlay:true);
|
}, forcePlay:true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void MarchSound(float beat)
|
public static void MarchSound(float beat)
|
||||||
{
|
{
|
||||||
MultiSound.Play(new MultiSound.Sound[] {
|
MultiSound.Play(new MultiSound.Sound[] {
|
||||||
new MultiSound.Sound("marchingOrders/march1", beat),
|
new MultiSound.Sound("marchingOrders/march1", beat),
|
||||||
new MultiSound.Sound("marchingOrders/march2", beat + 1f),
|
new MultiSound.Sound("marchingOrders/march2", beat + 1f),
|
||||||
}, forcePlay:true);
|
}, forcePlay:true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void HaltSound(float beat)
|
public static void HaltSound(float beat)
|
||||||
{
|
{
|
||||||
MultiSound.Play(new MultiSound.Sound[] {
|
MultiSound.Play(new MultiSound.Sound[] {
|
||||||
new MultiSound.Sound("marchingOrders/halt1", beat),
|
new MultiSound.Sound("marchingOrders/halt1", beat),
|
||||||
|
Binary file not shown.
@ -1,9 +1,9 @@
|
|||||||
ManifestFileVersion: 0
|
ManifestFileVersion: 0
|
||||||
CRC: 2049244877
|
CRC: 3145129048
|
||||||
Hashes:
|
Hashes:
|
||||||
AssetFileHash:
|
AssetFileHash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: 1e93b5f219a06063ba1cdb3ac24c80fe
|
Hash: accf70966bae19a4dbcad02679a20b19
|
||||||
TypeTreeHash:
|
TypeTreeHash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: 1341d321cd8444a4f78a51a8a0c6daff
|
Hash: 1341d321cd8444a4f78a51a8a0c6daff
|
||||||
@ -40,13 +40,10 @@ Assets:
|
|||||||
- Assets/Resources/Sprites/Games/CoinToss/Animations/Catch_success.anim
|
- Assets/Resources/Sprites/Games/CoinToss/Animations/Catch_success.anim
|
||||||
- Assets/Resources/Sfx/games/coinToss/women_you.wav
|
- Assets/Resources/Sfx/games/coinToss/women_you.wav
|
||||||
- Assets/Resources/Sprites/Games/CoinToss/Animations/Throw.anim
|
- Assets/Resources/Sprites/Games/CoinToss/Animations/Throw.anim
|
||||||
- Assets/Resources/Sfx/games/coinToss/miss.wav
|
|
||||||
- Assets/Resources/Sprites/Games/CoinToss/Animations/Idle.anim
|
- Assets/Resources/Sprites/Games/CoinToss/Animations/Idle.anim
|
||||||
- Assets/Resources/Games/coinToss.prefab
|
- Assets/Resources/Games/coinToss.prefab
|
||||||
- Assets/Resources/Sfx/games/coinToss/applause.ogg
|
|
||||||
- Assets/Resources/Sfx/games/coinToss/throw.wav
|
- Assets/Resources/Sfx/games/coinToss/throw.wav
|
||||||
- Assets/Resources/Sprites/Games/CoinToss/Animations/Pickup.anim
|
- Assets/Resources/Sprites/Games/CoinToss/Animations/Pickup.anim
|
||||||
- Assets/Resources/Sfx/games/coinToss/disappointed.ogg
|
|
||||||
- Assets/Resources/Sfx/games/coinToss/catch.wav
|
- Assets/Resources/Sfx/games/coinToss/catch.wav
|
||||||
- Assets/Resources/Sprites/Games/CoinToss/Animations/Catch_empty.anim
|
- Assets/Resources/Sprites/Games/CoinToss/Animations/Catch_empty.anim
|
||||||
- Assets/Resources/Sprites/Games/CoinToss/sprsh_cointoss.png
|
- Assets/Resources/Sprites/Games/CoinToss/sprsh_cointoss.png
|
||||||
|
Reference in New Issue
Block a user