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Merge branch 'megaminerjenny:master' into karate-man-background-color
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@ -201,7 +201,7 @@ namespace RhythmHeavenMania
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new GameAction("bottombun", delegate { ForkLifter.instance.Flick(eventCaller.currentEntity.beat, 3); }, 3),
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new GameAction("prepare", delegate { ForkLifter.instance.ForkLifterHand.Prepare(); }, 0.5f),
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new GameAction("gulp", delegate { ForkLifterPlayer.instance.Eat(); }),
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new GameAction("sigh", delegate { Jukebox.PlayOneShot("sigh"); })
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new GameAction("sigh", delegate { Jukebox.PlayOneShot("games/forkLifter/sigh"); })
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}),
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new Minigame("clappyTrio", "The Clappy Trio", "29E7FF", false, false, new List<GameAction>()
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{
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@ -270,7 +270,7 @@ namespace RhythmHeavenMania
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new GameAction("keep-up", delegate { }, 4f, true),
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new GameAction("high kick-toe!", delegate { }, 3f, false, new List<Param>()
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{
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new Param("swing", new EntityTypes.Float(0, 1), "Swing")
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new Param("swing", new EntityTypes.Float(0, 1, 0.5f), "Swing")
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}),
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}),
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new Minigame("djSchool", "DJ School", "008c97", false, false, new List<GameAction>()
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