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Rally: Ball tweaks
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@ -93,6 +93,8 @@ namespace RhythmHeavenMania.Games.RhythmRally
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whistleBeat = game.targetBeat + 0.5f;
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}
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game.ball.SetActive(false);
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MultiSound.Play(new MultiSound.Sound[] { new MultiSound.Sound("rhythmRally/Whistle", whistleBeat) });
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}
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