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Karate Man combo bugs fixed and a default editor level
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@ -24,8 +24,8 @@ namespace RhythmHeavenMania.Games.KarateMan
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public Coroutine kickC;
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public Coroutine missC;
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private float barrelBeat;
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private bool inCombo;
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private bool hitCombo;
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public bool inCombo;
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public bool hitCombo;
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private float comboBeat;
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public List<Pot> currentComboPots = new List<Pot>();
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private int comboPotIndex;
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