Audio mixers

This commit is contained in:
Braedon
2022-02-04 23:40:33 -05:00
parent 7a624d0581
commit 217849e666
7 changed files with 250 additions and 0 deletions

View File

@ -45,6 +45,7 @@ namespace RhythmHeavenMania.Util
GameObject oneShot = new GameObject("oneShot");
AudioSource audioSource = oneShot.AddComponent<AudioSource>();
//audioSource.outputAudioMixerGroup = Settings.GetSFXMixer();
audioSource.playOnAwake = false;
Sound snd = oneShot.AddComponent<Sound>();