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Audio mixers
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@ -83,12 +83,16 @@ namespace RhythmHeavenMania.Games.DJSchool
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{
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FlashFX(true);
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}
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// Settings.GetMusicMixer().audioMixer.FindSnapshot("DJSchool_Hold").TransitionTo(0.15f);
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}
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public void UnHold()
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{
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anim.speed = -1;
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anim.Play("Hold", 0, 0);
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// Settings.GetMusicMixer().audioMixer.FindSnapshot("Main").TransitionTo(0.15f);
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}
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public void Swipe()
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@ -104,6 +108,8 @@ namespace RhythmHeavenMania.Games.DJSchool
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TurnTable.GetComponent<Animator>().Play("Student_Turntable_Swipe", 0, 0);
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Instantiate(slamFX).SetActive(true);
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// Settings.GetMusicMixer().audioMixer.FindSnapshot("Main").TransitionTo(0.15f);
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}
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private void FlashFX(bool inverse)
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