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add updater for marching orders turn
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@ -33,7 +33,7 @@ namespace HeavenStudio.Games.Loaders
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},
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new GameAction("jump (back to front)", "Back to Front Jumps")
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{
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function =delegate { PajamaParty.instance.DoFiveJump(eventCaller.currentEntity.beat); },
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function = delegate { PajamaParty.instance.DoFiveJump(eventCaller.currentEntity.beat); },
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defaultLength = 4f,
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inactiveFunction = delegate { PajamaParty.WarnFiveJump(eventCaller.currentEntity.beat); }
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},
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