Got rid of all hard-coded ForkLifter code from GameManager.

This commit is contained in:
Starpelly
2021-12-20 23:38:59 -05:00
parent 6040f859a9
commit 1bdf6c68e8
12 changed files with 325 additions and 108 deletions

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@ -0,0 +1,14 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace RhythmHeavenMania.Games.ClappyTrio
{
public class ClappyTrio : MonoBehaviour
{
void Start()
{
Debug.Log("ClappyTrio");
}
}
}

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